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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-02-20 14:11:43 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-02-20 14:11:43 +0000 |
commit | ce070c5d8303a15fec032721e0163bdce4e84c33 (patch) | |
tree | 8fe5d38dec3a05af1c2e82571318d76e78d754fe /src/map/clif.c | |
parent | 3d791e7ca59391cab1fb2054fd97b221fce3bb99 (diff) | |
download | hercules-ce070c5d8303a15fec032721e0163bdce4e84c33.tar.gz hercules-ce070c5d8303a15fec032721e0163bdce4e84c33.tar.bz2 hercules-ce070c5d8303a15fec032721e0163bdce4e84c33.tar.xz hercules-ce070c5d8303a15fec032721e0163bdce4e84c33.zip |
* Added skill requirements for the new guild skills
* Allow Emergency Recall to be cast in guild castles
* Add 'minimum job level required' for skill_tree reading
- Berserk now requires job level 50
* Added Spring Trap to be able to trigger ankle snare traps that aren't activated yet
* Added a fix in guild.c by Mellowz
* Some rewrites on the pet skill bonuses system
* Check whether a monster is still alive before starting a status change
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1142 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 70 |
1 files changed, 41 insertions, 29 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 1d4a7a437..f649093db 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -6680,35 +6680,47 @@ int clif_guild_skillinfo(struct map_session_data *sd) memset(WFIFOP(fd,c*37+18),0,24); if(g->skill[i].lv < guild_skill_get_max(id)) { //Kafra and Guardian changed to require Approval [Sara] - if (g->skill[i].id == GD_KAFRACONTACT && guild_checkskill(g,GD_APPROVAL) <= 0) - up = 0; - else if (g->skill[i].id == GD_GUARDIANRESEARCH && guild_checkskill(g,GD_APPROVAL) <= 0) - up = 0; - //Glory skill requirements -- Pretty sure correct [Sara] - else if (g->skill[i].id == GD_LEADERSHIP && guild_checkskill(g,GD_GLORYGUILD) <= 0) - up = 0; - else if (g->skill[i].id == GD_GLORYWOUNDS && guild_checkskill(g,GD_GLORYGUILD) <= 0) - up = 0; - else if (g->skill[i].id == GD_SOULCOLD && guild_checkskill(g,GD_GLORYWOUNDS) <= 0) - up = 0; - else if (g->skill[i].id == GD_HAWKEYES && guild_checkskill(g,GD_LEADERSHIP) <= 0) - up = 0; - //Activated skill requirements -- Just guesses [Sara] - else if (g->skill[i].id == GD_BATTLEORDER && guild_checkskill(g,GD_APPROVAL) <= 0) - up = 0; - else if (g->skill[i].id == GD_REGENERATION && guild_checkskill(g,GD_APPROVAL) <= 0) - up = 0; - else if (g->skill[i].id == GD_RESTORE && guild_checkskill(g,GD_REGENERATION) <= 0) - up = 0; - else if (g->skill[i].id == GD_EMERGENCYCALL && guild_checkskill(g,GD_APPROVAL) <= 0) - up = 0; - if (g->skill[i].id == GD_GUARDUP && guild_checkskill(g,GD_GUARDIANRESEARCH) <= 0) - up = 0; - //Unadded yet? Has extension description in kRO tables - else if (g->skill[i].id == GD_DEVELOPMENT) - up = 0; - else - up = 1; + switch (g->skill[i].id) + { + case GD_KAFRACONTACT: + case GD_GUARDIANRESEARCH: + case GD_GUARDUP: + up = guild_checkskill(g,GD_APPROVAL) > 0; + break; + case GD_LEADERSHIP: + //Glory skill requirements -- Pretty sure correct [Sara] + up = guild_checkskill(g,GD_GLORYGUILD) > 0; + break; + case GD_GLORYWOUNDS: + up = guild_checkskill(g,GD_GLORYGUILD) > 0; + break; + case GD_SOULCOLD: + up = guild_checkskill(g,GD_GLORYWOUNDS) > 0; + break; + case GD_HAWKEYES: + up = guild_checkskill(g,GD_LEADERSHIP) > 0; + break; + case GD_BATTLEORDER: + up = guild_checkskill(g,GD_APPROVAL) > 0 && + guild_checkskill(g,GD_EXTENSION) >= 2; + break; + case GD_REGENERATION: + up = guild_checkskill(g,GD_EXTENSION) >= 5 && + guild_checkskill(g,GD_BATTLEORDER) > 0; + break; + case GD_RESTORE: + up = guild_checkskill(g,GD_REGENERATION) >= 2; + break; + case GD_EMERGENCYCALL: + up = guild_checkskill(g,GD_GUARDIANRESEARCH) > 0 && + guild_checkskill(g,GD_REGENERATION) > 0; + break; + case GD_DEVELOPMENT: + up = 0; + break; + default: + up = 1; + } } else { up = 0; |