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author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-02 16:29:37 +0000 |
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committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-02 16:29:37 +0000 |
commit | 65e0e75aedb7026b4f6a8c3293b3659968f7856f (patch) | |
tree | 50b8a667174ba09dd676ca7c23a37e4e32eb0bb6 /src/map/clif.c | |
parent | c81a19aebbf31ac357112b8bd056b259930250e2 (diff) | |
download | hercules-65e0e75aedb7026b4f6a8c3293b3659968f7856f.tar.gz hercules-65e0e75aedb7026b4f6a8c3293b3659968f7856f.tar.bz2 hercules-65e0e75aedb7026b4f6a8c3293b3659968f7856f.tar.xz hercules-65e0e75aedb7026b4f6a8c3293b3659968f7856f.zip |
Fixed some minor inconsistencies in homunculus packets, in an attempt to make the lvl99 aura show to owner onSpawn.
Still doesn't work as there appears to be a complex packet order dependency...
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11851 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index bdb989d3f..8dfe196d4 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1203,7 +1203,7 @@ int clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) WBUFL(buf,59)=hd->homunculus.exp; WBUFL(buf,63)=hd->exp_next; WBUFW(buf,67)=hd->homunculus.skillpts; - WBUFW(buf,69)=1; // FIXME: Attackable? When exactly is a homun not attackable? [Skotlex] + WBUFW(buf,69)=2; // FIXME: undocumented flag, seems to be '2' all the time [ultramage] clif_send(buf,packet_len(0x22e),&sd->bl,SELF); return 0; } @@ -7832,9 +7832,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if(merc_is_hom_active(sd->hd)) { map_addblock(&sd->hd->bl); clif_spawn(&sd->hd->bl); + clif_send_homdata(sd,0,0); clif_hominfo(sd,sd->hd,1); clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice - clif_send_homdata(sd,0,0); clif_homskillinfoblock(sd); if (battle_config.hom_setting&0x8) status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change |