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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-28 13:58:59 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-04-28 13:58:59 +0000 |
commit | 48ec7a6f080c568c771c27c1ee92008174f10388 (patch) | |
tree | cb7d3ae23f30bfe82d3eb847cd4116e2483bfc2f /src/map/clif.c | |
parent | 601d78b7aafcd129c053aa6b6e78d2c1a9594ed1 (diff) | |
download | hercules-48ec7a6f080c568c771c27c1ee92008174f10388.tar.gz hercules-48ec7a6f080c568c771c27c1ee92008174f10388.tar.bz2 hercules-48ec7a6f080c568c771c27c1ee92008174f10388.tar.xz hercules-48ec7a6f080c568c771c27c1ee92008174f10388.zip |
- Removed the sending of the online guild list when you log-on, may fix the "getting stuck" problem.
- Added battle config default_skill_delay. Specifies the default skill delay for most skills, it is also applied as a walkdelay (total skill walkdelay is default_skill_delay + that skill's can't walk delay)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6344 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 43e3374b5..387839a1c 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8108,8 +8108,9 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900)
clif_pet_emotion(sd->pd,(sd->pd->class_ - 100)*100 + 50 + pet_hungry_val(sd));
+ //Removed, for some reason chars get stuck on map-change when you send this packet!? [Skotlex]
//[LuzZza]
- clif_guild_send_onlineinfo(sd);
+ //clif_guild_send_onlineinfo(sd);
} else
//New 'night' effect by dynamix [Skotlex]
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