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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-10 23:47:02 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-10 23:47:02 +0000
commitfe433ddb58316dcb2479ff6a2c6ee2546e552e0d (patch)
treeacd6472ecc86287e869ec211965678b3076c6ba1 /src/map/clif.c
parent0fcaba2722719f7883aaedb8ddb360a527e86b52 (diff)
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* Implemented more official Warp Portal behavior
- the transition from active to waiting mode is now done as a simple appearance change instead of deleting one and creating the other - due to the above, an opening warp is now properly accompanied by the log-in like sound effect git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11404 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c33
1 files changed, 15 insertions, 18 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index ba0c0ad6f..d6cb74288 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -2632,17 +2632,19 @@ int clif_changestatus(struct block_list *bl,int type,int val)
/*==========================================
*
*------------------------------------------*/
-int clif_changelook(struct block_list *bl,int type,int val)
+void clif_changelook(struct block_list *bl,int type,int val)
{
- unsigned char buf[32];
- struct map_session_data *sd = NULL;
- struct view_data *vd;
- vd = status_get_viewdata(bl);
- nullpo_retr(0, vd);
+ unsigned char buf[16];
+ struct map_session_data* sd = NULL;
+ struct view_data* vd;
+ nullpo_retv(bl);
BL_CAST(BL_PC, bl, sd);
-
- switch(type) {
+ vd = status_get_viewdata(bl);
+ //nullpo_ret(vd);
+ if( vd ) //temp hack to let Warp Portal change appearance
+ switch(type)
+ {
case LOOK_WEAPON:
if (sd)
{
@@ -2710,6 +2712,7 @@ int clif_changelook(struct block_list *bl,int type,int val)
//Shoes? No packet uses this....
break;
}
+
#if PACKETVER < 4
WBUFW(buf,0)=0xc3;
WBUFL(buf,2)=bl->id;
@@ -2717,25 +2720,19 @@ int clif_changelook(struct block_list *bl,int type,int val)
WBUFB(buf,7)=val;
clif_send(buf,packet_len(0xc3),bl,AREA);
#else
+ WBUFW(buf,0)=0x1d7;
+ WBUFL(buf,2)=bl->id;
if(type == LOOK_WEAPON || type == LOOK_SHIELD) {
- WBUFW(buf,0)=0x1d7;
- WBUFL(buf,2)=bl->id;
WBUFB(buf,6)=LOOK_WEAPON;
WBUFW(buf,7)=vd->weapon;
WBUFW(buf,9)=vd->shield;
- clif_send(buf,packet_len(0x1d7),bl,AREA);
- }
- else
- {
- WBUFW(buf,0)=0x1d7;
- WBUFL(buf,2)=bl->id;
+ } else {
WBUFB(buf,6)=type;
WBUFW(buf,7)=val;
WBUFW(buf,9)=0;
- clif_send(buf,packet_len(0x1d7),bl,AREA);
}
+ clif_send(buf,packet_len(0x1d7),bl,AREA);
#endif
- return 0;
}
//Sends a change-base-look packet required for traps as they are triggered.