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author | smokexyz <sagunkho@hotmail.com> | 2018-06-30 04:20:03 +0100 |
---|---|---|
committer | Asheraf <acheraf1998@gmail.com> | 2018-07-24 21:41:20 +0100 |
commit | 19aa33a5f61f0996d76d19db7dbe9d81f5daa090 (patch) | |
tree | b54e07d42a58e34820e3131f750b56b7130cb461 /src/map/clif.c | |
parent | 78c75cade7f445231f11395a6faef9b0a55568dc (diff) | |
download | hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.tar.gz hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.tar.bz2 hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.tar.xz hercules-19aa33a5f61f0996d76d19db7dbe9d81f5daa090.zip |
Implementation of the official Achievement System.
Source: http://ro.gnjoy.com/news/update/View.asp?seq=163&curpage=1
Script Commands -
```
achievement_progress(<ach_id>,<obj_idx>,<progress>,<incremental?>{,<char_id>});
```
Includes an achievement_db.conf generator that reads from the item_db, mob_db (server side) and achievement_list.lub files to determine valid achievement entries based on item/monster availability. Achievements containing unsupported entries are commented out.
This feature, although renewal-only in official servers, is capable of being used in pre-renewal mode on Hercules.
Does not include the title system yet.
A big thanks to -
@MishimaHaruna for constantly reviewing.
@4144 for all the support.
@Asheraf for a lot of official information.
Co-authored-by: "Dastgir" <dastgirp@gmail.com>
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 206 |
1 files changed, 205 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 2a2d87ccc..c71c9d38d 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -56,13 +56,14 @@ #include "map/trade.h" #include "map/unit.h" #include "map/vending.h" +#include "map/achievement.h" #include "common/HPM.h" #include "common/cbasetypes.h" #include "common/conf.h" #include "common/ers.h" #include "common/grfio.h" #include "common/memmgr.h" -#include "common/mmo.h" // NEW_CARTS +#include "common/mmo.h" // NEW_CARTS, char_achievements #include "common/nullpo.h" #include "common/random.h" #include "common/showmsg.h" @@ -14786,6 +14787,7 @@ static void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) f_sd->status.friends[i].char_id = sd->status.char_id; memcpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH); clif->friendslist_reqack(f_sd, sd, 0); + achievement->validate_friend_add(f_sd); // Achievements [Smokexyz/Hercules] if (battle_config.friend_auto_add) { // Also add f_sd to sd's friendlist. @@ -14804,6 +14806,7 @@ static void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) sd->status.friends[i].char_id = f_sd->status.char_id; memcpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH); clif->friendslist_reqack(sd, f_sd, 0); + achievement->validate_friend_add(sd); // Achievements [Smokexyz/Hercules] } } } @@ -20223,6 +20226,201 @@ static unsigned short clif_parse_cmd_optional(int fd, struct map_session_data *s return cmd; } +/** + * Send all of a session's achievement information to client. + * Called only once on login/char-loading. (PACKET_ZC_ALL_ACH_LIST) + * @packet [out] 0x0A23 <ID>.W <Length>.W <ach_count>.L <total_points>.L <rank>.W <current_rank_points>.L <next_rank_points>.L <struct ach_list_info *[]>.P + * @param fd socket descriptor + * @param sd pointer to map_session_data + */ +static void clif_achievement_send_list(int fd, struct map_session_data *sd) +{ +#if PACKETVER >= 20141016 + int i = 0, count = 0, curr_exp_tmp = 0; + struct packet_achievement_list p = { 0 }; + + nullpo_retv(sd); + + /* Browse through the session's achievement list and gather their values. */ + for (i = 0; i < VECTOR_LENGTH(sd->achievement); i++) { + int j = 0; + struct achievement *a = &VECTOR_INDEX(sd->achievement, i); + const struct achievement_data *ad = NULL; + + /* Sanity check for nonull pointers. */ + if (a == NULL || (ad = achievement->get(a->id)) == NULL) + continue; + + p.ach[count].ach_id = a->id; + + for (j = 0; j < VECTOR_LENGTH(ad->objective); j++) + p.ach[count].objective[j] = a->objective[j]; + + if (a->completed_at) { + p.ach[count].completed = 1; + p.ach[count].completed_at = (uint32) a->completed_at; + p.ach[count].reward = a->rewarded_at ? 1 : 0; + p.total_points += ad->points; + } + + count++; + } + + p.packet_id = achievementListType; + p.packet_len = sizeof(struct ach_list_info) * count + 22; + p.total_achievements = count; + /* Determine Achievement Rank and current exp */ + curr_exp_tmp = p.total_points; + for (i = 0; curr_exp_tmp && i < MAX_ACHIEVEMENT_RANKS && i < VECTOR_LENGTH(achievement->rank_exp); i++) { + if (curr_exp_tmp >= VECTOR_INDEX(achievement->rank_exp, i)) { + curr_exp_tmp -= VECTOR_INDEX(achievement->rank_exp, i); + p.rank++; + + // Validate achievement rank type achievements. + achievement->validate_achievement_rank(sd, p.rank); + } + } + /* Determine Achievement Rank Exp */ + p.current_rank_points = curr_exp_tmp; + p.next_rank_points = VECTOR_INDEX(achievement->rank_exp, p.rank); + /* Send payload */ + clif->send(&p, p.packet_len, &sd->bl, SELF); +#endif // PACKETVER >= 20141016 +} + +/** + * Sends achievement information for a single achievement. + * Called on objective progress updates/completion. (PACKET_ZC_ACH_UPDATE) + * @packet [out] 0x0A24 <ID>.W <total_points>.L <rank>.W <current_rank_points>.L <next_rank_points>.L <struct ach_list_info *>.P + * @param fd socket descriptor + * @param sd pointer to struct map_session_data + * @param ad const pointer to struct achievement_data from the achievement db. + */ +static void clif_achievement_send_update(int fd, struct map_session_data *sd, const struct achievement_data *ad) +{ +#if PACKETVER >= 20141016 + struct packet_achievement_update p = { 0 }; + struct achievement *a = NULL; + int i = 0, points = 0, rank = 0, curr_rank_points = 0; + + nullpo_retv(sd); + nullpo_retv(ad); + + /* Get Session Achievement Data */ + if ((a = achievement->ensure(sd, ad)) == NULL) + return; + + /* Get total points, current rank and current rank points from the session. */ + achievement->calculate_totals(sd, &points, NULL, &rank, &curr_rank_points); + + p.packet_id = achievementUpdateType; + + /* Determine Total Achievement Points */ + p.total_points = points; + + /* Determine Achievement Rank */ + p.rank = rank; + + /* Determine Achievement Rank Exp */ + p.current_rank_points = curr_rank_points; + p.next_rank_points = VECTOR_INDEX(achievement->rank_exp, p.rank); + + p.ach.ach_id = ad->id; + p.ach.completed = (uint8) achievement->check_complete(sd, ad); + + for (i = 0; i < VECTOR_LENGTH(ad->objective); i++) + p.ach.objective[i] = a->objective[i]; + + p.ach.completed_at = (uint32) a->completed_at; + + p.ach.reward = a->rewarded_at ? 1 : 0; + + clif->send(&p, packet_len(achievementUpdateType), &sd->bl, SELF); + + /* Validate rank-related achievements */ + achievement->validate_achievement_rank(sd, rank); + +#endif // PACKETVER >= 20141016 +} + +/** + * Parses achievement reward packet from session. + * @packet [in] 0x0A25 <ach_id>.L + * @param fd socket descriptor. + * @param sd ptr to session data. + */ +static void clif_parse_achievement_get_reward(int fd, struct map_session_data *sd) __attribute__((nonnull(2))); +static void clif_parse_achievement_get_reward(int fd, struct map_session_data *sd) +{ +#if PACKETVER >= 20141016 + int ach_id = RFIFOL(fd, 2); + const struct achievement_data *ad = NULL; + struct achievement *ach = NULL; + + if (ach_id <= 0 || (ad = achievement->get(ach_id)) == NULL) + return; + + if ((ach = achievement->ensure(sd, ad)) == NULL) + return; + + if (achievement->check_complete(sd, ad) && ach->completed_at && ach->rewarded_at == 0) { + int i = 0; + /* Buff */ + if (ad->rewards.bonus != NULL) + script->run(ad->rewards.bonus, 0, sd->bl.id, 0); + + /* Give Items */ + for (i = 0; i < VECTOR_LENGTH(ad->rewards.item); i++) { + struct item it = { 0 }; + int total = 0; + + it.nameid = VECTOR_INDEX(ad->rewards.item, i).id; + total = VECTOR_INDEX(ad->rewards.item, i).amount; + + it.identify = 1; + + //Check if it's stackable. + if (!itemdb->isstackable(it.nameid)) { + int j = 0; + for (j = 0; j < total; ++j) + pc->additem(sd, &it, (it.amount = 1), LOG_TYPE_SCRIPT); + } else { + pc->additem(sd, &it, (it.amount = total), LOG_TYPE_SCRIPT); + } + } + + /* @TODO TitleId */ + + ach->rewarded_at = time(NULL); + + clif->achievement_send_update(fd, sd, ad); // send update. + + clif->achievement_reward_ack(fd, sd, ad); + } +#endif // PACKETVER >= 20141016 +} + +/** + * Sends achievement reward collection acknowledgement to the client. + * @packet [out] 0x0A26 <packet_id>.W <received + */ +static void clif_achievement_reward_ack(int fd, struct map_session_data *sd, const struct achievement_data *ad) +{ +#if PACKETVER >= 20141016 + struct packet_achievement_reward_ack p = { 0 }; + + nullpo_retv(sd); + nullpo_retv(ad); + + p.packet_id = achievementRewardAckType; + p.received = 1; + p.ach_id = ad->id; + + clif->send(&p, packet_len(achievementRewardAckType), &sd->bl, SELF); +#endif // PACKETVER >= 20141016 +} +// End of Achievement System + /*========================================== * RoDEX *------------------------------------------*/ @@ -22159,6 +22357,11 @@ void clif_defaults(void) clif->isdisguised = clif_isdisguised; clif->navigate_to = clif_navigate_to; clif->bl_type = clif_bl_type; + /* Achievement System */ + clif->achievement_send_list = clif_achievement_send_list; + clif->achievement_send_update = clif_achievement_send_update; + clif->pAchievementGetReward = clif_parse_achievement_get_reward; + clif->achievement_reward_ack = clif_achievement_reward_ack; /*------------------------ *- Parse Incoming Packet @@ -22406,6 +22609,7 @@ void clif_defaults(void) clif->pHotkeyRowShift = clif_parse_HotkeyRowShift; clif->dressroom_open = clif_dressroom_open; clif->pOneClick_ItemIdentify = clif_parse_OneClick_ItemIdentify; + /* Achievements [Smokexyz/Hercules] */ clif->get_bl_name = clif_get_bl_name; /* RODEX */ clif->pRodexOpenWriteMail = clif_parse_rodex_open_write_mail; |