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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-17 22:32:49 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2009-03-17 22:32:49 +0000 |
commit | 0884f746a4c82c31b7d98d2f2f95ad9508d01525 (patch) | |
tree | 51c8da822a92a07fd87d83b250c19bea12978b2b /src/map/clif.c | |
parent | 132b6ddad9dcc9537fd98b08fc928e5568689c05 (diff) | |
download | hercules-0884f746a4c82c31b7d98d2f2f95ad9508d01525.tar.gz hercules-0884f746a4c82c31b7d98d2f2f95ad9508d01525.tar.bz2 hercules-0884f746a4c82c31b7d98d2f2f95ad9508d01525.tar.xz hercules-0884f746a4c82c31b7d98d2f2f95ad9508d01525.zip |
- Implemented official battlechat packets (thanks to Pakpil).
- Implemented the scoreboard packets (thanks to Pakpil).
- Updates to Tierra Valley according to official info.
* There are no barricades around each base, barricades are in the middle left path.
* There is another graveyard used for the owners of the middle base, with faster spawn (each 20 seconds).
* I added a flag respawn in the middle, currently I don't know if this if official or not, but it allows each team recapture the middle base.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13593 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 116 |
1 files changed, 92 insertions, 24 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index fe10a41d7..063240899 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -812,8 +812,8 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS ) { //The hell, why flags work like this? - WBUFL(buf,22) = clif_bg_emblem_id(bl); - WBUFL(buf,26) = clif_bg_guild_id(bl); + WBUFL(buf,22) = clif_visual_emblem_id(bl); + WBUFL(buf,26) = clif_visual_guild_id(bl); } WBUFW(buf,28) = vd->hair_color; @@ -827,8 +827,8 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool WBUFB(buf,40) = 0; return packet_len(0x7c); } - WBUFL(buf,34) = clif_bg_guild_id(bl); - WBUFW(buf,38) = clif_bg_emblem_id(bl); + WBUFL(buf,34) = clif_visual_guild_id(bl); + WBUFW(buf,38) = clif_visual_emblem_id(bl); WBUFW(buf,40) = (sd)? sd->status.manner : 0; #if PACKETVER >= 7 if (!type) { @@ -908,8 +908,8 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un WBUFW(buf,32) = vd->hair_color; WBUFW(buf,34) = vd->cloth_color; WBUFW(buf,36) = (sd)? sd->head_dir : 0; - WBUFL(buf,38) = clif_bg_guild_id(bl); - WBUFW(buf,42) = clif_bg_emblem_id(bl); + WBUFL(buf,38) = clif_visual_guild_id(bl); + WBUFW(buf,42) = clif_visual_emblem_id(bl); WBUFW(buf,44) = (sd)? sd->status.manner : 0; #if PACKETVER < 7 WBUFW(buf,46) = (sc)? sc->opt3 : 0; @@ -4730,9 +4730,8 @@ void clif_set0199(struct map_session_data* sd, int mode) WFIFOSET(fd,packet_len(0x199)); } -#if 0 -/// Set the map mode? -/// Differs from the behaviour of clif_set0199 with unknown consequences. +/// Set the map mode (special) +/// 19 = battleground void clif_set01D6(struct map_session_data* sd, int mode) { int fd; @@ -4745,7 +4744,6 @@ void clif_set01D6(struct map_session_data* sd, int mode) WFIFOW(fd,2)=mode; WFIFOSET(fd,packet_len(0x1D6)); } -#endif /*========================================== * PVP実装?(仮) @@ -6486,8 +6484,8 @@ void clif_guild_emblem_area(struct block_list* bl) // (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS] WBUFW(buf,0) = 0x1B4; WBUFL(buf,2) = bl->id; - WBUFL(buf,6) = clif_bg_guild_id(bl); - WBUFW(buf,10) = clif_bg_emblem_id(bl); + WBUFL(buf,6) = clif_visual_guild_id(bl); + WBUFW(buf,10) = clif_visual_emblem_id(bl); clif_send(buf, 12, bl, AREA_WOS); } @@ -7964,8 +7962,12 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) clif_party_hp(sd); // Show hp after displacement [LuzZza] } - if( sd->state.bg_id ) - clif_bg_hp(sd); // BattleGround System + if( sd->state.bg_id ) clif_bg_hp(sd); // BattleGround System + if( sd->state.changemap && map[sd->bl.m].flag.battleground == 2 ) + { + clif_set01D6(sd,19); // Battleground Mode + clif_bg_updatescore_single(sd); + } if(map[sd->bl.m].flag.pvp) { if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] @@ -12885,7 +12887,7 @@ int clif_bg_belonginfo(struct map_session_data *sd) return 1; } -int clif_bg_guild_id(struct block_list *bl) +int clif_visual_guild_id(struct block_list *bl) { struct battleground_data *bg; int bg_id; @@ -12897,7 +12899,7 @@ int clif_bg_guild_id(struct block_list *bl) return status_get_guild_id(bl); } -int clif_bg_emblem_id(struct block_list *bl) +int clif_visual_emblem_id(struct block_list *bl) { struct battleground_data *bg; int bg_id; @@ -12993,19 +12995,22 @@ int clif_bg_leave_single(struct map_session_data *sd, const char *name, const ch return 0; } -int clif_bg_message(struct battleground_data *bg, int account_id, const char *mes, int len) +int clif_bg_message(struct battleground_data *bg, const char *name, const char *mes, int len) { struct map_session_data *sd; unsigned char *buf; + if( (sd = bg_getavailablesd(bg)) == NULL ) + return 0; - buf = (unsigned char*)aMallocA((len + 4)*sizeof(unsigned char)); + buf = (unsigned char*)aMallocA((len + NAME_LENGTH + 8)*sizeof(unsigned char)); - WBUFW(buf, 0) = 0x17f; - WBUFW(buf, 2) = len + 4; - memcpy(WBUFP(buf,4), mes, len); + WBUFW(buf,0) = 0x2dc; + WBUFW(buf,2) = len + NAME_LENGTH + 8; + WBUFL(buf,4) = sd->state.bg_id; + memcpy(WBUFP(buf,8), name, NAME_LENGTH); + memcpy(WBUFP(buf,32), mes, len); + clif_send(buf,WBUFW(buf,2), &sd->bl, BG); - if( (sd = bg_getavailablesd(bg)) != NULL ) - clif_send(buf, WBUFW(buf,2), &sd->bl, BG); if( buf ) aFree(buf); return 0; } @@ -13026,6 +13031,68 @@ int clif_bg_expulsion_single(struct map_session_data *sd, const char *name, cons } /*========================================== + * Validates and processes battlechat messages [pakpil] + * S 0x2db <packet len>.w <text>.?B (<name> : <message>) 00 + *------------------------------------------*/ +void clif_parse_BattleChat(int fd, struct map_session_data* sd) +{ + const char* text = (char*)RFIFOP(fd,4); + int textlen = RFIFOW(fd,2) - 4; + + char *name, *message; + int namelen, messagelen; + + if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) ) + return; + + if( is_atcommand(fd, sd, message, 1) ) + return; + + if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) ) + return; + + if( battle_config.min_chat_delay ) + { + if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 ) + return; + sd->cantalk_tick = gettick() + battle_config.min_chat_delay; + } + + bg_send_message(sd, text, textlen); +} + +int clif_bg_updatescore(int m) +{ + struct block_list bl; + unsigned char buf[6]; + + bl.id = 0; + bl.type = BL_NUL; + bl.m = m; + + WBUFW(buf,0) = 0x2de; + WBUFW(buf,2) = map[m].bgscore_lion; + WBUFW(buf,4) = map[m].bgscore_eagle; + clif_send(buf,6,&bl,ALL_SAMEMAP); + + return 0; +} + +int clif_bg_updatescore_single(struct map_session_data *sd) +{ + int fd; + nullpo_retr(0,sd); + fd = sd->fd; + + WFIFOHEAD(fd,6); + WFIFOW(fd,0) = 0x2de; + WFIFOW(fd,2) = map[sd->bl.m].bgscore_lion; + WFIFOW(fd,4) = map[sd->bl.m].bgscore_eagle; + WFIFOSET(fd,6); + return 0; +} + +/*========================================== * パケットデバッグ *------------------------------------------*/ void clif_parse_debug(int fd,struct map_session_data *sd) @@ -13294,7 +13361,7 @@ static int packetdb_readdb(void) 0, 0, 0, 0, 0, 0, 0, 0, 0,191, 0, 0, 0, 0, 0, 0, //#0x02C0 0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 0, 0, -1, -1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; @@ -13470,6 +13537,7 @@ static int packetdb_readdb(void) {clif_parse_cashshop_buy,"cashshopbuy"}, {clif_parse_ViewPlayerEquip,"viewplayerequip"}, {clif_parse_EquipTick,"equiptickbox"}, + {clif_parse_BattleChat,"battlechat"}, {clif_parse_mercenary_action,"mermenu"}, {NULL,NULL} }; |