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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-03-17 22:32:49 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-03-17 22:32:49 +0000
commit0884f746a4c82c31b7d98d2f2f95ad9508d01525 (patch)
tree51c8da822a92a07fd87d83b250c19bea12978b2b /src/map/clif.c
parent132b6ddad9dcc9537fd98b08fc928e5568689c05 (diff)
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- Implemented official battlechat packets (thanks to Pakpil).
- Implemented the scoreboard packets (thanks to Pakpil). - Updates to Tierra Valley according to official info. * There are no barricades around each base, barricades are in the middle left path. * There is another graveyard used for the owners of the middle base, with faster spawn (each 20 seconds). * I added a flag respawn in the middle, currently I don't know if this if official or not, but it allows each team recapture the middle base. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13593 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c116
1 files changed, 92 insertions, 24 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index fe10a41d7..063240899 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -812,8 +812,8 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
if( bl->type == BL_NPC && vd->class_ == FLAG_CLASS )
{ //The hell, why flags work like this?
- WBUFL(buf,22) = clif_bg_emblem_id(bl);
- WBUFL(buf,26) = clif_bg_guild_id(bl);
+ WBUFL(buf,22) = clif_visual_emblem_id(bl);
+ WBUFL(buf,26) = clif_visual_guild_id(bl);
}
WBUFW(buf,28) = vd->hair_color;
@@ -827,8 +827,8 @@ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool
WBUFB(buf,40) = 0;
return packet_len(0x7c);
}
- WBUFL(buf,34) = clif_bg_guild_id(bl);
- WBUFW(buf,38) = clif_bg_emblem_id(bl);
+ WBUFL(buf,34) = clif_visual_guild_id(bl);
+ WBUFW(buf,38) = clif_visual_emblem_id(bl);
WBUFW(buf,40) = (sd)? sd->status.manner : 0;
#if PACKETVER >= 7
if (!type) {
@@ -908,8 +908,8 @@ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, un
WBUFW(buf,32) = vd->hair_color;
WBUFW(buf,34) = vd->cloth_color;
WBUFW(buf,36) = (sd)? sd->head_dir : 0;
- WBUFL(buf,38) = clif_bg_guild_id(bl);
- WBUFW(buf,42) = clif_bg_emblem_id(bl);
+ WBUFL(buf,38) = clif_visual_guild_id(bl);
+ WBUFW(buf,42) = clif_visual_emblem_id(bl);
WBUFW(buf,44) = (sd)? sd->status.manner : 0;
#if PACKETVER < 7
WBUFW(buf,46) = (sc)? sc->opt3 : 0;
@@ -4730,9 +4730,8 @@ void clif_set0199(struct map_session_data* sd, int mode)
WFIFOSET(fd,packet_len(0x199));
}
-#if 0
-/// Set the map mode?
-/// Differs from the behaviour of clif_set0199 with unknown consequences.
+/// Set the map mode (special)
+/// 19 = battleground
void clif_set01D6(struct map_session_data* sd, int mode)
{
int fd;
@@ -4745,7 +4744,6 @@ void clif_set01D6(struct map_session_data* sd, int mode)
WFIFOW(fd,2)=mode;
WFIFOSET(fd,packet_len(0x1D6));
}
-#endif
/*==========================================
* PVP実装?(仮)
@@ -6486,8 +6484,8 @@ void clif_guild_emblem_area(struct block_list* bl)
// (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS]
WBUFW(buf,0) = 0x1B4;
WBUFL(buf,2) = bl->id;
- WBUFL(buf,6) = clif_bg_guild_id(bl);
- WBUFW(buf,10) = clif_bg_emblem_id(bl);
+ WBUFL(buf,6) = clif_visual_guild_id(bl);
+ WBUFW(buf,10) = clif_visual_emblem_id(bl);
clif_send(buf, 12, bl, AREA_WOS);
}
@@ -7964,8 +7962,12 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
clif_party_hp(sd); // Show hp after displacement [LuzZza]
}
- if( sd->state.bg_id )
- clif_bg_hp(sd); // BattleGround System
+ if( sd->state.bg_id ) clif_bg_hp(sd); // BattleGround System
+ if( sd->state.changemap && map[sd->bl.m].flag.battleground == 2 )
+ {
+ clif_set01D6(sd,19); // Battleground Mode
+ clif_bg_updatescore_single(sd);
+ }
if(map[sd->bl.m].flag.pvp) {
if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris]
@@ -12885,7 +12887,7 @@ int clif_bg_belonginfo(struct map_session_data *sd)
return 1;
}
-int clif_bg_guild_id(struct block_list *bl)
+int clif_visual_guild_id(struct block_list *bl)
{
struct battleground_data *bg;
int bg_id;
@@ -12897,7 +12899,7 @@ int clif_bg_guild_id(struct block_list *bl)
return status_get_guild_id(bl);
}
-int clif_bg_emblem_id(struct block_list *bl)
+int clif_visual_emblem_id(struct block_list *bl)
{
struct battleground_data *bg;
int bg_id;
@@ -12993,19 +12995,22 @@ int clif_bg_leave_single(struct map_session_data *sd, const char *name, const ch
return 0;
}
-int clif_bg_message(struct battleground_data *bg, int account_id, const char *mes, int len)
+int clif_bg_message(struct battleground_data *bg, const char *name, const char *mes, int len)
{
struct map_session_data *sd;
unsigned char *buf;
+ if( (sd = bg_getavailablesd(bg)) == NULL )
+ return 0;
- buf = (unsigned char*)aMallocA((len + 4)*sizeof(unsigned char));
+ buf = (unsigned char*)aMallocA((len + NAME_LENGTH + 8)*sizeof(unsigned char));
- WBUFW(buf, 0) = 0x17f;
- WBUFW(buf, 2) = len + 4;
- memcpy(WBUFP(buf,4), mes, len);
+ WBUFW(buf,0) = 0x2dc;
+ WBUFW(buf,2) = len + NAME_LENGTH + 8;
+ WBUFL(buf,4) = sd->state.bg_id;
+ memcpy(WBUFP(buf,8), name, NAME_LENGTH);
+ memcpy(WBUFP(buf,32), mes, len);
+ clif_send(buf,WBUFW(buf,2), &sd->bl, BG);
- if( (sd = bg_getavailablesd(bg)) != NULL )
- clif_send(buf, WBUFW(buf,2), &sd->bl, BG);
if( buf ) aFree(buf);
return 0;
}
@@ -13026,6 +13031,68 @@ int clif_bg_expulsion_single(struct map_session_data *sd, const char *name, cons
}
/*==========================================
+ * Validates and processes battlechat messages [pakpil]
+ * S 0x2db <packet len>.w <text>.?B (<name> : <message>) 00
+ *------------------------------------------*/
+void clif_parse_BattleChat(int fd, struct map_session_data* sd)
+{
+ const char* text = (char*)RFIFOP(fd,4);
+ int textlen = RFIFOW(fd,2) - 4;
+
+ char *name, *message;
+ int namelen, messagelen;
+
+ if( !clif_process_message(sd, 0, &name, &namelen, &message, &messagelen) )
+ return;
+
+ if( is_atcommand(fd, sd, message, 1) )
+ return;
+
+ if( sd->sc.data[SC_BERSERK] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCHAT) )
+ return;
+
+ if( battle_config.min_chat_delay )
+ {
+ if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
+ return;
+ sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
+ }
+
+ bg_send_message(sd, text, textlen);
+}
+
+int clif_bg_updatescore(int m)
+{
+ struct block_list bl;
+ unsigned char buf[6];
+
+ bl.id = 0;
+ bl.type = BL_NUL;
+ bl.m = m;
+
+ WBUFW(buf,0) = 0x2de;
+ WBUFW(buf,2) = map[m].bgscore_lion;
+ WBUFW(buf,4) = map[m].bgscore_eagle;
+ clif_send(buf,6,&bl,ALL_SAMEMAP);
+
+ return 0;
+}
+
+int clif_bg_updatescore_single(struct map_session_data *sd)
+{
+ int fd;
+ nullpo_retr(0,sd);
+ fd = sd->fd;
+
+ WFIFOHEAD(fd,6);
+ WFIFOW(fd,0) = 0x2de;
+ WFIFOW(fd,2) = map[sd->bl.m].bgscore_lion;
+ WFIFOW(fd,4) = map[sd->bl.m].bgscore_eagle;
+ WFIFOSET(fd,6);
+ return 0;
+}
+
+/*==========================================
* パケットデバッグ
*------------------------------------------*/
void clif_parse_debug(int fd,struct map_session_data *sd)
@@ -13294,7 +13361,7 @@ static int packetdb_readdb(void)
0, 0, 0, 0, 0, 0, 0, 0, 0,191, 0, 0, 0, 0, 0, 0,
//#0x02C0
0, 0, 0, 0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 0, 0, 6, -1, 10, 10, 0, 0, -1, -1, 6, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
@@ -13470,6 +13537,7 @@ static int packetdb_readdb(void)
{clif_parse_cashshop_buy,"cashshopbuy"},
{clif_parse_ViewPlayerEquip,"viewplayerequip"},
{clif_parse_EquipTick,"equiptickbox"},
+ {clif_parse_BattleChat,"battlechat"},
{clif_parse_mercenary_action,"mermenu"},
{NULL,NULL}
};