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author | Jedzkie <jedzkie13@rocketmail.com> | 2016-03-21 23:55:30 +0800 |
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committer | Haru <haru@dotalux.com> | 2018-11-14 18:43:57 +0100 |
commit | 86b70dc7ea0a6d3aee6d99a0f802668fc9a0eb75 (patch) | |
tree | 84009e37fa3d86e91ca597c4708a7c0a7b6bd42e /src/map/clif.c | |
parent | 639af795caf86f9f30770b5d1d2e9164876deb1f (diff) | |
download | hercules-86b70dc7ea0a6d3aee6d99a0f802668fc9a0eb75.tar.gz hercules-86b70dc7ea0a6d3aee6d99a0f802668fc9a0eb75.tar.bz2 hercules-86b70dc7ea0a6d3aee6d99a0f802668fc9a0eb75.tar.xz hercules-86b70dc7ea0a6d3aee6d99a0f802668fc9a0eb75.zip |
Fixes #889 & #840
- Novice classes will never go below 50% hp when died.
- Other classes will show 1 HP rather than 0 when died.
- Added battle configuration.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 44cefcd7e..d1ff201ad 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -3244,7 +3244,12 @@ static void clif_updatestatus(struct map_session_data *sd, int type) WFIFOL(fd,4)=sd->battle_status.max_sp; break; case SP_HP: - WFIFOL(fd,4)=sd->battle_status.hp; + if (sd->battle_status.hp == 0 && battle_config.display_fake_hp_when_dead) { + // On official servers, the HP displayed when dead is the HP that the character will have at respawn. + WFIFOL(fd, 4) = status->get_restart_hp(sd, &sd->battle_status); + } else { + WFIFOL(fd, 4) = sd->battle_status.hp; + } break; case SP_SP: WFIFOL(fd,4)=sd->battle_status.sp; |