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authorshennetsind <ind@henn.et>2013-10-09 17:56:18 -0300
committershennetsind <ind@henn.et>2013-10-09 17:56:18 -0300
commit40f62c2626766cbd0b70776f42e69b5a8f98455e (patch)
tree6836594b75914755d38775813eafc815e0e8102a /src/map/clif.c
parent540c7071234d44875bf397fb80d2f18c4f4db1bf (diff)
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Fixed Bug #7749
Fixed Pet Items from ending up in the weapon tab of storage instead of armor. http://hercules.ws/board/tracker/issue-7749-storage-problem/ Thanks to malufett, Frost. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 357c4dc6a..8fd2a60c2 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -65,6 +65,7 @@ static inline int itemtype(int type) {
#if PACKETVER >= 20080827
case IT_WEAPON: return IT_ARMOR;
case IT_ARMOR:
+ case IT_PETARMOR:
#endif
case IT_PETEGG: return IT_WEAPON;
default: return type;