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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-28 15:58:17 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-11-28 15:58:17 +0000
commit4081f2271f7e43d6cca7f8b9b72c2709c0a8941d (patch)
tree159b39804e6e616c6b18ccbd61557a0ef0154c40 /src/map/clif.c
parent42920b57960ba73431fc71de217058a64c6a3871 (diff)
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- Cleaned up some disguise related code, it fixes the disguise sprite not having flinch animation
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11838 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 536ff5574..609db72d5 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -3593,23 +3593,21 @@ int clif_damage(struct block_list* src, struct block_list* dst, unsigned int tic
}
WBUFW(buf,24)=div;
WBUFB(buf,26)=type;
- clif_send(buf,packet_len(0x8a),src,AREA);
+ if(disguised(dst)) {
+ clif_send(buf,packet_len(0x8a),dst,AREA_WOS);
+ WBUFL(buf,6) = -dst->id;
+ clif_send(buf,packet_len(0x8a),dst,SELF);
+ } else
+ clif_send(buf,packet_len(0x8a),dst,AREA);
if(disguised(src)) {
WBUFL(buf,2) = -src->id;
+ if (disguised(dst))
+ WBUFL(buf,6) = dst->id;
if(damage > 0) WBUFW(buf,22) = -1;
if(damage2 > 0) WBUFW(buf,27) = -1;
clif_send(buf,packet_len(0x8a),src,SELF);
}
- if (disguised(dst)) {
- WBUFL(buf,6) = -dst->id;
- if (disguised(src)) WBUFL(buf,2) = src->id;
- else {
- if(damage > 0) WBUFW(buf,22) = -1;
- if(damage2 > 0) WBUFW(buf,27) = -1;
- }
- clif_send(buf,packet_len(0x8a),dst,SELF);
- }
//Return adjusted can't walk delay for further processing.
return clif_calc_walkdelay(dst,ddelay,type,damage+damage2,div);
}
@@ -4034,12 +4032,12 @@ int clif_skillcasting(struct block_list* bl,
WBUFW(buf,14) = skill_num;
WBUFL(buf,16) = pl<0?0:pl; //Avoid sending negatives as element [Skotlex]
WBUFL(buf,20) = casttime;
- clif_send(buf,packet_len(0x13e), bl, AREA);
if (disguised(bl)) {
+ clif_send(buf,packet_len(0x13e), bl, AREA_WOS);
WBUFL(buf,2) = -src_id;
- WBUFL(buf,20) = 0;
clif_send(buf,packet_len(0x13e), bl, SELF);
- }
+ } else
+ clif_send(buf,packet_len(0x13e), bl, AREA);
return 0;
}
@@ -4163,21 +4161,21 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int
WBUFW(buf,26)=skill_lv;
WBUFW(buf,28)=div;
WBUFB(buf,30)=type;
- clif_send(buf,packet_len(0x114),src,AREA);
+ if (disguised(dst)) {
+ clif_send(buf,packet_len(0x114),dst,AREA_WOS);
+ WBUFL(buf,8)=-dst->id;
+ clif_send(buf,packet_len(0x114),dst,SELF);
+ } else
+ clif_send(buf,packet_len(0x114),dst,AREA);
+
if(disguised(src)) {
WBUFL(buf,4)=-src->id;
+ if (disguised(dst))
+ WBUFL(buf,8)=dst->id;
if(damage > 0)
WBUFW(buf,24)=-1;
clif_send(buf,packet_len(0x114),src,SELF);
}
- if (disguised(dst)) {
- WBUFL(buf,8)=-dst->id;
- if (disguised(src))
- WBUFL(buf,4)=src->id;
- else if(damage > 0)
- WBUFW(buf,24)=-1;
- clif_send(buf,packet_len(0x114),dst,SELF);
- }
#else
WBUFW(buf,0)=0x1de;
WBUFW(buf,2)=skill_id;
@@ -4194,21 +4192,21 @@ int clif_skill_damage(struct block_list *src,struct block_list *dst,unsigned int
WBUFW(buf,28)=skill_lv;
WBUFW(buf,30)=div;
WBUFB(buf,32)=type;
- clif_send(buf,packet_len(0x1de),src,AREA);
+ if (disguised(dst)) {
+ clif_send(buf,packet_len(0x1de),dst,AREA_WOS);
+ WBUFL(buf,8)=-dst->id;
+ clif_send(buf,packet_len(0x1de),dst,SELF);
+ } else
+ clif_send(buf,packet_len(0x1de),dst,AREA);
+
if(disguised(src)) {
WBUFL(buf,4)=-src->id;
+ if (disguised(dst))
+ WBUFL(buf,8)=dst->id;
if(damage > 0)
WBUFL(buf,24)=-1;
clif_send(buf,packet_len(0x1de),src,SELF);
}
- if (disguised(dst)) {
- WBUFL(buf,8)=-dst->id;
- if (disguised(src))
- WBUFL(buf,4)=src->id;
- else if(damage > 0)
- WBUFL(buf,24)=-1;
- clif_send(buf,packet_len(0x1de),dst,SELF);
- }
#endif
//Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex]
@@ -4289,12 +4287,13 @@ int clif_skill_nodamage(struct block_list *src,struct block_list *dst,int skill_
WBUFL(buf,6)=dst->id;
WBUFL(buf,10)=src?src->id:0;
WBUFB(buf,14)=fail;
- clif_send(buf,packet_len(0x11a),dst,AREA);
if (disguised(dst)) {
+ clif_send(buf,packet_len(0x11a),dst,AREA_WOS);
WBUFL(buf,6)=-dst->id;
clif_send(buf,packet_len(0x11a),dst,SELF);
- }
+ } else
+ clif_send(buf,packet_len(0x11a),dst,AREA);
if(src && disguised(src)) {
WBUFL(buf,10)=-src->id;
@@ -4322,11 +4321,12 @@ int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y
WBUFW(buf,10)=x;
WBUFW(buf,12)=y;
WBUFL(buf,14)=tick;
- clif_send(buf,packet_len(0x117),src,AREA);
if(disguised(src)) {
+ clif_send(buf,packet_len(0x117),src,AREA_WOS);
WBUFL(buf,4)=-src->id;
clif_send(buf,packet_len(0x117),src,SELF);
- }
+ } else
+ clif_send(buf,packet_len(0x117),src,AREA);
return 0;
}