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authorvalaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-15 07:14:58 +0000
committervalaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-15 07:14:58 +0000
commitc161174bedba0cb6d6200b667ef7d245dfcb46d6 (patch)
tree9f863e80645055864768588ccd29a1807099f15d /src/map/clif.c
parent286ed5a89afeeefa3f3e3e45af74d327db6fd35b (diff)
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* Added mobs_level_up option. [Valaris]
-Everytime a monster kills a play their level will increase and show levelup animation. -Their 6 main stats and speed will increase as they level. -They will recover 10% of the max hp of the player it kills. -Player will gain extra exp based on how much stronger a monster is than normal. -Skill estimation will show monsters current level (instead of reading from db). -Will display level 99 aura if and when a monster hits level 99. -They will not go higher than level 99. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@187 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 544a8fdfc..e44222baf 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -4578,7 +4578,7 @@ int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst)
WBUFW(buf, 0)=0x18c;
WBUFW(buf, 2)=mob_get_viewclass(md->class);
- WBUFW(buf, 4)=mob_db[md->class].lv;
+ WBUFW(buf, 4)=md->level;
WBUFW(buf, 6)=mob_db[md->class].size;
WBUFL(buf, 8)=md->hp;
WBUFW(buf,12)=battle_get_def2(&md->bl);