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author | valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-15 08:15:30 +0000 |
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committer | valaris <valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-15 08:15:30 +0000 |
commit | aa2ac66b46df3fd890f5d2288ec9cc423b6172be (patch) | |
tree | 59e86b29c8511e4bc4727ab4dd16f4a64ba7aba0 /src/map/clif.c | |
parent | c161174bedba0cb6d6200b667ef7d245dfcb46d6 (diff) | |
download | hercules-aa2ac66b46df3fd890f5d2288ec9cc423b6172be.tar.gz hercules-aa2ac66b46df3fd890f5d2288ec9cc423b6172be.tar.bz2 hercules-aa2ac66b46df3fd890f5d2288ec9cc423b6172be.tar.xz hercules-aa2ac66b46df3fd890f5d2288ec9cc423b6172be.zip |
* Added small and big mob sprite spawning. [Valaris]
-Added @monstersmall and @monstersmall commands.
-For using in scripts, use id +2000 for small and id +4000 for big.
(Example: 3002 for small poring and 5002 for big poring)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@188 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index e44222baf..ac7261b79 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -1363,6 +1363,11 @@ int clif_spawnmob(struct mob_data *md) if (mob_get_equip(md->class) > 0) // mob equipment [Valaris] clif_mob_equip(md,mob_get_equip(md->class)); + if(md->size==2) // tiny/big mobs [Valaris] + clif_specialeffect(&md->bl,423,0); + else if(md->size==1) + clif_specialeffect(&md->bl,421,0); + return 0; } @@ -3570,6 +3575,11 @@ int clif_movemob(struct mob_data *md) if(mob_get_equip(md->class) > 0) // mob equipment [Valaris] clif_mob_equip(md,mob_get_equip(md->class)); + if(md->size==2) // tiny/big mobs [Valaris] + clif_specialeffect(&md->bl,423,0); + else if(md->size==1) + clif_specialeffect(&md->bl,421,0); + return 0; } @@ -3720,6 +3730,13 @@ void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md) if(mob_get_equip(md->class) > 0) // mob equipment [Valaris] clif_mob_equip(md,mob_get_equip(md->class)); + + if(md->size==2) // tiny/big mobs [Valaris] + clif_specialeffect(&md->bl,423,0); + else if(md->size==1) + clif_specialeffect(&md->bl,421,0); + + } /*========================================== |