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author | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-08-31 18:37:00 +0000 |
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committer | zephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-08-31 18:37:00 +0000 |
commit | 690ef2ae18deedd44bf4670eaf751c3888cb5a37 (patch) | |
tree | b062e4bbb763f3a1cec82ed85e84ceb8550f256d /src/map/clif.c | |
parent | f1f46c5b4ba04d590ff2ffbf28d84c3888ff3399 (diff) | |
download | hercules-690ef2ae18deedd44bf4670eaf751c3888cb5a37.tar.gz hercules-690ef2ae18deedd44bf4670eaf751c3888cb5a37.tar.bz2 hercules-690ef2ae18deedd44bf4670eaf751c3888cb5a37.tar.xz hercules-690ef2ae18deedd44bf4670eaf751c3888cb5a37.zip |
* More mercenary updates.
- Implemented Mercenary Die, Damage, Run Away when master dies.
- Log mercenary damage and gives exp to Master.
- Some little bugs.
* Fixed Bubble Gums effect works on mvp_sd not sd (according to Doddler).
NOTE: Now you can summon a mercenary, make it attack (not skills), follow you even on map change.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13158 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 77 |
1 files changed, 43 insertions, 34 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 674770e4a..c56fc3f26 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -7881,19 +7881,28 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) } //homunculus [blackhole89] - if(merc_is_hom_active(sd->hd)) { + if( merc_is_hom_active(sd->hd) ) + { map_addblock(&sd->hd->bl); clif_spawn(&sd->hd->bl); clif_send_homdata(sd,0,0); clif_hominfo(sd,sd->hd,1); clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice clif_homskillinfoblock(sd); - if (battle_config.hom_setting&0x8) + if( battle_config.hom_setting&0x8 ) status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change - if (!(battle_config.hom_setting&0x2)) + if( !(battle_config.hom_setting&0x2) ) skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately } + if( sd->md ) + { + map_addblock(&sd->md->bl); + clif_spawn(&sd->md->bl); + clif_mercenary_info(sd); + clif_mercenary_skillblock(sd); + } + if(sd->state.connect_new) { int lv; sd->state.connect_new = 0; @@ -12364,6 +12373,35 @@ void clif_send_quest_status(struct map_session_data * sd, int quest_id, bool act /*========================================== * Mercenary System *==========================================*/ +void clif_mercenary_updatestatus(struct map_session_data *sd, int type) +{ + struct mercenary_data *md; + int fd; + if( sd == NULL || (md = sd->md) == NULL ) + return; + + fd = sd->fd; + WFIFOHEAD(fd,8); + WFIFOW(fd,0) = 0x02a2; + WFIFOW(fd,2) = type; + switch( type ) + { + case SP_HP: + WFIFOL(fd,4) = md->battle_status.hp; + break; + case SP_MAXHP: + WFIFOL(fd,4) = md->battle_status.max_hp; + break; + case SP_SP: + WFIFOL(fd,4) = md->battle_status.sp; + break; + case SP_MAXSP: + WFIFOL(fd,4) = md->battle_status.max_sp; + break; + } + WFIFOSET(fd,8); +} + void clif_mercenary_info(struct map_session_data *sd) { int fd; @@ -12389,7 +12427,7 @@ void clif_mercenary_info(struct map_session_data *sd) WFIFOW(fd,14) = status->def + (status->vit/2); WFIFOW(fd,16) = status->mdef; WFIFOW(fd,18) = status->flee; - WFIFOW(fd,20) = status->aspd_rate; + WFIFOW(fd,20) = status->amotion; safestrncpy((char*)WFIFOP(fd,22), md->db->name, NAME_LENGTH); WFIFOW(fd,46) = md->db->lv; WFIFOL(fd,48) = status->hp; @@ -12400,7 +12438,7 @@ void clif_mercenary_info(struct map_session_data *sd) WFIFOW(fd,68) = 0; // Loyalty WFIFOL(fd,70) = 0; // Summon Count WFIFOL(fd,74) = md->mercenary.kill_count; - WFIFOW(fd,78) = 0; + WFIFOW(fd,78) = md->battle_status.rhw.range; WFIFOSET(fd,80); } @@ -12435,35 +12473,6 @@ void clif_mercenary_skillblock(struct map_session_data *sd) WFIFOSET(fd,len); } -void clif_mercenary_updatestatus(struct map_session_data *sd, int type) -{ - struct mercenary_data *md; - int fd; - if( sd == NULL || (md = sd->md) == NULL ) - return; - - fd = sd->fd; - WFIFOHEAD(fd,8); - WFIFOW(fd,0) = 0x02a2; - WFIFOW(fd,2) = type; - switch( type ) - { - case SP_HP: - WFIFOL(fd,4) = md->battle_status.hp; - break; - case SP_MAXHP: - WFIFOL(fd,4) = md->battle_status.max_hp; - break; - case SP_SP: - WFIFOL(fd,4) = md->battle_status.sp; - break; - case SP_MAXSP: - WFIFOL(fd,4) = md->battle_status.max_sp; - break; - } - WFIFOSET(fd,8); -} - void clif_parse_mercenary_action(int fd, struct map_session_data* sd) { int option = RFIFOB(fd,2); |