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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-18 12:43:17 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-07-18 12:43:17 +0000
commit625630e64fe10dd9d46b87c742efbf47bff497da (patch)
treefc3c5ab9cf1b4130dc1c0d38fb71af0f7fce70ed /src/map/clif.c
parent487155b16f73ecc5477355fea50816c63b83fa80 (diff)
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- Fixed giving the 100% damage bonus when no-splash-targets are found in the blown path to Grandcross instead of Bowling Bash. Bowling Bash damage equation becomes then +50*lv% rather than +40*lv% when there's no splash-damage (the 50*lv% figure is custom, all we know is that level 10 does 600% instead of 500% damage).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7726 54d463be-8e91-2dee-dedb-b68131a5f0ec
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