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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-19 09:15:00 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-12-19 09:15:00 +0000 |
commit | 70dc3acce080b3c4f5061c2394911149d0d82aa4 (patch) | |
tree | 7e9bcc793338ab564ad0fe6142dfdc6d651b78e7 /src/map/clif.c | |
parent | e73a29efa9a57ee1387af8626a8c20c5a780f42a (diff) | |
download | hercules-70dc3acce080b3c4f5061c2394911149d0d82aa4.tar.gz hercules-70dc3acce080b3c4f5061c2394911149d0d82aa4.tar.bz2 hercules-70dc3acce080b3c4f5061c2394911149d0d82aa4.tar.xz hercules-70dc3acce080b3c4f5061c2394911149d0d82aa4.zip |
- Cleanups or minor changes.
- Now addtick_timer invokes settick_timer, so keep an eye for whatever timer issues it's supposed to have.
- Removed the flush_fifo from clif_parse_TickSend until the socket problems are fixed.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9521 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/clif.c')
-rw-r--r-- | src/map/clif.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/clif.c b/src/map/clif.c index 96123bfaa..56ea93a6a 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -8450,10 +8450,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] if(pc_isdead(sd)) clif_clearchar_area(&sd->bl,1); - // Uncomment if you want to make player face in the same direction he was facing right before warping. [Skotlex] // else // clif_changed_dir(&sd->bl, SELF); + // Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) skill_unit_move(&sd->bl,gettick(),1); @@ -8472,7 +8472,8 @@ void clif_parse_TickSend(int fd, struct map_session_data *sd) { WFIFOW(fd,0)=0x7f; WFIFOL(fd,2)=gettick(); WFIFOSET(fd,packet_len(0x7f)); - flush_fifo(fd,0); // send immediatly so the client gets accurate "pings" + // removed until the socket problems are fixed. [FlavioJS] + //flush_fifo(fd,0); // send immediatly so the client gets accurate "pings" return; } |