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authorshennetsind <ind@henn.et>2013-07-18 00:02:34 -0300
committershennetsind <ind@henn.et>2013-07-18 00:02:34 -0300
commit586c0f7983f81e97ca70c57712e25d4d51453d6b (patch)
tree8347a69204d7b02bd258da68b797ea6693b36938 /src/map/clif.c
parent857e4fb58b26ea088c0ad92ec5b1ac9423ec1e65 (diff)
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Fixed guild aura not going away on guild-break/expell
Also modified sd->state.gmaster_flag from struct to a 'unsigned int : 1;' flag as sd->guild already stores the pointer and was thus a duplicate. Special Thanks to Haru, Xgear Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index c19c9f7f6..951969a0f 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -7379,7 +7379,7 @@ void clif_guild_belonginfo(struct map_session_data *sd, struct guild *g)
WFIFOL(fd,2)=g->guild_id;
WFIFOL(fd,6)=g->emblem_id;
WFIFOL(fd,10)=g->position[ps].mode;
- WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag==g);
+ WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag == 1);
WFIFOL(fd,15)=0; // InterSID (unknown purpose)
memcpy(WFIFOP(fd,19),g->name,NAME_LENGTH);
WFIFOSET(fd,packet_len(0x16c));
@@ -9633,10 +9633,10 @@ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd)
/* Guild Aura Init */
if( sd->state.gmaster_flag ) {
- guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->state.gmaster_flag,GD_LEADERSHIP));
- guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->state.gmaster_flag,GD_GLORYWOUNDS));
- guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->state.gmaster_flag,GD_SOULCOLD));
- guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->state.gmaster_flag,GD_HAWKEYES));
+ guild->aura_refresh(sd,GD_LEADERSHIP,guild->checkskill(sd->guild,GD_LEADERSHIP));
+ guild->aura_refresh(sd,GD_GLORYWOUNDS,guild->checkskill(sd->guild,GD_GLORYWOUNDS));
+ guild->aura_refresh(sd,GD_SOULCOLD,guild->checkskill(sd->guild,GD_SOULCOLD));
+ guild->aura_refresh(sd,GD_HAWKEYES,guild->checkskill(sd->guild,GD_HAWKEYES));
}
if( sd->state.vending ) { /* show we have a vending */
@@ -11408,7 +11408,7 @@ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd)
if( skill_id >= GD_SKILLBASE ) {
if( sd->state.gmaster_flag )
- skill_lv = guild->checkskill(sd->state.gmaster_flag, skill_id);
+ skill_lv = guild->checkskill(sd->guild, skill_id);
else
skill_lv = 0;
} else {