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authorAndrei Karas <akaras@inbox.ru>2017-11-02 02:25:38 +0300
committerAndrei Karas <akaras@inbox.ru>2017-11-04 23:24:24 +0300
commite8346ea6e4019fc98a97cbe3e0c4dad028df1652 (patch)
tree1254050a02ee42191a0f5952dc0918691d1c9c82 /src/map/clif.c
parent41f3237e4537d7105fb47d56b455d31cf33c155c (diff)
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Allow each npc use own view_data structure.
Allow npc to use player classes (for older than 20170726 npc visible as players). View_data structure can be copied from predefined view_data lists created new if npc using player type.
Diffstat (limited to 'src/map/clif.c')
-rw-r--r--src/map/clif.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/map/clif.c b/src/map/clif.c
index 1b7d94ca9..f17ee14e6 100644
--- a/src/map/clif.c
+++ b/src/map/clif.c
@@ -293,7 +293,11 @@ unsigned char clif_bl_type(struct block_list *bl)
case BL_NPC:
vd = status->get_viewdata(bl);
nullpo_retr(CLUT_NPC, vd);
+#if PACKETVER >= 20170726
+ return CLUT_EVENT;
+#else
return pc->db_checkid(vd->class) ? CLUT_PC : CLUT_EVENT;
+#endif
case BL_PET:
vd = status->get_viewdata(bl);
nullpo_retr(CLUT_NPC, vd);