diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-07 08:44:52 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-12-07 08:44:52 +0000 |
commit | abd0c3a98bbbe6bcd0425351207120a00babe329 (patch) | |
tree | c932d76f0d07c3b9e0fa4c54dea05a2be296b47a /src/map/chrif.c | |
parent | 182cedd95fe67ac29cbc08123cc999cf8cf9bfaf (diff) | |
download | hercules-abd0c3a98bbbe6bcd0425351207120a00babe329.tar.gz hercules-abd0c3a98bbbe6bcd0425351207120a00babe329.tar.bz2 hercules-abd0c3a98bbbe6bcd0425351207120a00babe329.tar.xz hercules-abd0c3a98bbbe6bcd0425351207120a00babe329.zip |
- removed the timer heap correction code when the timers overflow since Flavio points out that it is not needed.
- Modified a bit the changesex code so you get saved and quit before changing your sex rather than afterwards.
- Cleaned up #changesex
- Signum Crucis now works on bosses.
- party_recv_data will not set the sd pointer for not-yet-authed characters.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11867 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r-- | src/map/chrif.c | 111 |
1 files changed, 49 insertions, 62 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c index 03bed41b1..b2a3af4bf 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -62,7 +62,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)' //2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e' //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them' -//2b11: Outgoing, chrif_changesex -> 'change sex of acc X' +//2b11: FREE //2b12: Incoming, chrif_divorce -> 'divorce a wedding of charid X and partner id X' //2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....' //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY' @@ -593,7 +593,7 @@ int chrif_changeemail(int id, const char *actual_email, const char *new_email) * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w } * Send an account modification request to the login server (via char server). * type of operation: - * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex + * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5) *------------------------------------------*/ int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second) { @@ -613,23 +613,21 @@ int chrif_char_ask_name(int acc, const char* character_name, unsigned short oper WFIFOW(char_fd,42) = second; } WFIFOSET(char_fd,44); - return 0; } -/*========================================== - * 性別変化要求 - *------------------------------------------*/ -int chrif_changesex(int id, int sex) +int chrif_changesex(struct map_session_data *sd) { chrif_check(-1); + WFIFOHEAD(char_fd,44); + WFIFOW(char_fd,0) = 0x2b0e; + WFIFOL(char_fd,2) = sd->status.account_id; + safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH); + WFIFOW(char_fd,30) = 5; + WFIFOSET(char_fd,44); - WFIFOHEAD(char_fd,9); - WFIFOW(char_fd,0) = 0x2b11; - WFIFOW(char_fd,2) = 9; - WFIFOL(char_fd,4) = id; - WFIFOB(char_fd,8) = sex; - WFIFOSET(char_fd,9); + clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request..."); + map_quit(sd); return 0; } @@ -714,60 +712,49 @@ int chrif_changedsex(int fd) if (battle_config.etc_log) ShowNotice("chrif_changedsex %d.\n", acc); sd = map_id2sd(acc); - if (acc > 0) { - if (sd != NULL && sd->status.sex != sex) { - sd->status.sex = !sd->status.sex; - - // to avoid any problem with equipment and invalid sex, equipment is unequiped. - for (i = 0; i < EQI_MAX; i++) { - if (sd->equip_index[i] >= 0) - pc_unequipitem((struct map_session_data*)sd, sd->equip_index[i], 2); - } - // reset skill of some job - if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) { - // remove specifical skills of Bard classes - for(i = 315; i <= 322; i++) { - if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) { - if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv) - sd->status.skill_point = USHRT_MAX; - else - sd->status.skill_point += sd->status.skill[i].lv; - sd->status.skill[i].id = 0; - sd->status.skill[i].lv = 0; - } + if (sd) { //Normally there should not be a char logged on right now! + if (sd->status.sex == sex) + return 0; //Do nothing? Likely safe. + sd->status.sex = !sd->status.sex; + + // reset skill of some job + if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) { + // remove specifical skills of Bard classes + for(i = 315; i <= 322; i++) { + if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) { + if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv) + sd->status.skill_point = USHRT_MAX; + else + sd->status.skill_point += sd->status.skill[i].lv; + sd->status.skill[i].id = 0; + sd->status.skill[i].lv = 0; } - // remove specifical skills of Dancer classes - for(i = 323; i <= 330; i++) { - if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) { - if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv) - sd->status.skill_point = USHRT_MAX; - else - sd->status.skill_point += sd->status.skill[i].lv; - sd->status.skill[i].id = 0; - sd->status.skill[i].lv = 0; - } + } + // remove specifical skills of Dancer classes + for(i = 323; i <= 330; i++) { + if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) { + if (sd->status.skill_point > USHRT_MAX - sd->status.skill[i].lv) + sd->status.skill_point = USHRT_MAX; + else + sd->status.skill_point += sd->status.skill[i].lv; + sd->status.skill[i].id = 0; + sd->status.skill[i].lv = 0; } - clif_updatestatus(sd, SP_SKILLPOINT); - // change job if necessary - if (sd->status.sex) //Changed from Dancer - sd->status.class_ -= 1; - else //Changed from Bard - sd->status.class_ += 1; - //sd->class_ needs not be updated as both Dancer/Bard are the same. } - // save character - //chrif_save(sd,1); Character will be saved on session closed -> map_quit - sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters - // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it) - clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)..."); - clif_setwaitclose(sd->fd); // forced to disconnect for the change - } - } else { - if (sd != NULL) { - ShowError("chrif_changedsex failed.\n"); + clif_updatestatus(sd, SP_SKILLPOINT); + // change job if necessary + if (sd->status.sex) //Changed from Dancer + sd->status.class_ -= 1; + else //Changed from Bard + sd->status.class_ += 1; + //sd->class_ needs not be updated as both Dancer/Bard are the same. } + // save character + sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters + // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it) + clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)..."); + clif_setwaitclose(sd->fd); // forced to disconnect for the change } - return 0; } |