diff options
author | shennetsind <ind@henn.et> | 2013-04-27 13:33:10 -0300 |
---|---|---|
committer | shennetsind <ind@henn.et> | 2013-04-27 13:33:10 -0300 |
commit | 0f4a50d13538c3e5d3ca4d3822f92217c8da0479 (patch) | |
tree | 2daf0a99ca0104d6a7fa95637e0377e7a9a0d6ed /src/map/chrif.c | |
parent | 1f6360f2e157d8eb742a32baed4c5ec7c68c0ef1 (diff) | |
download | hercules-0f4a50d13538c3e5d3ca4d3822f92217c8da0479.tar.gz hercules-0f4a50d13538c3e5d3ca4d3822f92217c8da0479.tar.bz2 hercules-0f4a50d13538c3e5d3ca4d3822f92217c8da0479.tar.xz hercules-0f4a50d13538c3e5d3ca4d3822f92217c8da0479.zip |
Skill ID Processing Overhaul
http://hercules.ws/board/topic/512-skill-id-processing-overhaul/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r-- | src/map/chrif.c | 54 |
1 files changed, 38 insertions, 16 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c index b816ca4b5..e2ce37e28 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -68,7 +68,7 @@ static const int packet_len_table[0x3d] = { // U - used, F - free //2b08: Outgoing, chrif_searchcharid -> '...' //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db' //2b0a: Incoming/Outgoing, socket_datasync() -//2b0b: FREE +//2b0b: Outgoing, update charserv skillid2idx //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...' //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY' //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)' @@ -470,6 +470,7 @@ int chrif_connectack(int fd) { } socket_datasync(fd, true); + chrif_skillid2idx(fd); return 0; } @@ -882,21 +883,23 @@ int chrif_changedsex(int fd) { // reset skill of some job if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) { - int i; + int i, idx = 0; // remove specifical skills of Bard classes for(i = 315; i <= 322; i++) { - if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) { - sd->status.skill_point += sd->status.skill[i].lv; - sd->status.skill[i].id = 0; - sd->status.skill[i].lv = 0; + idx = skill->get_index(i); + if (sd->status.skill[idx].id > 0 && sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT) { + sd->status.skill_point += sd->status.skill[idx].lv; + sd->status.skill[idx].id = 0; + sd->status.skill[idx].lv = 0; } } // remove specifical skills of Dancer classes for(i = 323; i <= 330; i++) { - if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) { - sd->status.skill_point += sd->status.skill[i].lv; - sd->status.skill[i].id = 0; - sd->status.skill[i].lv = 0; + idx = skill->get_index(i); + if (sd->status.skill[idx].id > 0 && sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT) { + sd->status.skill_point += sd->status.skill[idx].lv; + sd->status.skill[idx].id = 0; + sd->status.skill[idx].lv = 0; } } clif->updatestatus(sd, SP_SKILLPOINT); @@ -963,20 +966,21 @@ int chrif_divorceack(int char_id, int partner_id) { *------------------------------------------*/ int chrif_deadopt(int father_id, int mother_id, int child_id) { struct map_session_data* sd; + int idx = skill->get_index(WE_CALLBABY); if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) { sd->status.child = 0; - sd->status.skill[WE_CALLBABY].id = 0; - sd->status.skill[WE_CALLBABY].lv = 0; - sd->status.skill[WE_CALLBABY].flag = 0; + sd->status.skill[idx].id = 0; + sd->status.skill[idx].lv = 0; + sd->status.skill[idx].flag = 0; clif->deleteskill(sd,WE_CALLBABY); } if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) { sd->status.child = 0; - sd->status.skill[WE_CALLBABY].id = 0; - sd->status.skill[WE_CALLBABY].lv = 0; - sd->status.skill[WE_CALLBABY].flag = 0; + sd->status.skill[idx].id = 0; + sd->status.skill[idx].lv = 0; + sd->status.skill[idx].flag = 0; clif->deleteskill(sd,WE_CALLBABY); } @@ -1370,6 +1374,24 @@ void chrif_keepalive(int fd) { void chrif_keepalive_ack(int fd) { session[fd]->flag.ping = 0;/* reset ping state, we received a packet */ } +void chrif_skillid2idx(int fd) { + int i, count = 0; + + if( fd == 0 ) fd = char_fd; + + WFIFOHEAD(fd,4 + (MAX_SKILL * 4)); + WFIFOW(fd,0) = 0x2b0b; + for(i = 0; i < MAX_SKILL; i++) { + if( skill_db[i].nameid ) { + WFIFOW(fd, 4 + (count*4)) = skill_db[i].nameid; + WFIFOW(fd, 6 + (count*4)) = i; + count++; + } + } + WFIFOW(fd,2) = 4 + (count * 4); + WFIFOSET(fd,4 + (count * 4)); + +} /*========================================== * *------------------------------------------*/ |