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author | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-25 01:58:31 +0000 |
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committer | FlavioJS <FlavioJS@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-09-25 01:58:31 +0000 |
commit | 1041b3bbad62766df85393254a93602a1851895a (patch) | |
tree | 0c3e433ec1b0c8b2bed7371ef9c65aa5c112755b /src/map/chrif.c | |
parent | 02ff54ba1d0b87b29f19c29524ba77a2f30a6d85 (diff) | |
download | hercules-1041b3bbad62766df85393254a93602a1851895a.tar.gz hercules-1041b3bbad62766df85393254a93602a1851895a.tar.bz2 hercules-1041b3bbad62766df85393254a93602a1851895a.tar.xz hercules-1041b3bbad62766df85393254a93602a1851895a.zip |
* Disabled tick cache (to enable it: define TICK_CACHE to the number of calls that should be cached).
* Added a charid2sd database for fast charid searches.
* Reworked the nick cache to only contain offline characters.
Note: The tick cache was causing _some_ of the desync problems in eA. Gameplay should be much smother, but desync problems still exist.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11290 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r-- | src/map/chrif.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c index b333dbeaf..1f86a6b88 100644 --- a/src/map/chrif.c +++ b/src/map/chrif.c @@ -1302,7 +1302,7 @@ int chrif_parse(int fd) case 0x2b04: chrif_recvmap(fd); break; case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break; case 0x2b07: clif_updatemaxid(RFIFOL(fd,2), RFIFOL(fd,6)); break; - case 0x2b09: map_addchariddb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break; + case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break; case 0x2b0b: chrif_changedgm(fd); break; case 0x2b0d: chrif_changedsex(fd); break; case 0x2b0f: chrif_char_ask_name_answer(fd); break; |