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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-29 20:25:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-29 20:25:54 +0000
commit3749a1a7585dd207ce249287585f2450b5c50ca5 (patch)
treefb14194d10cde19cf8891f27c5efd4a351f713ba /src/map/chrif.c
parentdf444bd2a2d8bd73108baa1ff16f1f99bb662f3a (diff)
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- Made the map server send list of characters online to the char-server on reconnection regardless of "kick_on_disconnect" setting, as otherwise, a temporary disconnection would make the char-server tag all characters offline and refuse to save them afterwards.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7399 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chrif.c')
-rw-r--r--src/map/chrif.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/chrif.c b/src/map/chrif.c
index c5b71db03..211dcb6f4 100644
--- a/src/map/chrif.c
+++ b/src/map/chrif.c
@@ -413,8 +413,7 @@ int chrif_sendmapack(int fd)
chrif_state = 2;
//If there are players online, send them to the char-server. [Skotlex]
- if (!kick_on_disconnect)
- send_users_tochar(-1, gettick(), 0, 0);
+ send_users_tochar(-1, gettick(), 0, 0);
//Re-save any storages that were modified in the disconnection time. [Skotlex]
do_reconnect_storage();