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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-18 03:22:11 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-08-18 03:22:11 +0000 |
commit | 9cf344e5c49ae0565a3ae228e8ca0126afef547a (patch) | |
tree | 5eedc81e0f9f54b0576be8042e727420a4244aee /src/map/chat.c | |
parent | 9c6e1847c77e2cbed53c5a1609423316c366e12c (diff) | |
download | hercules-9cf344e5c49ae0565a3ae228e8ca0126afef547a.tar.gz hercules-9cf344e5c49ae0565a3ae228e8ca0126afef547a.tar.bz2 hercules-9cf344e5c49ae0565a3ae228e8ca0126afef547a.tar.xz hercules-9cf344e5c49ae0565a3ae228e8ca0126afef547a.zip |
- Corrected a bit npc_remove_map, map_deliddb and strdb_remove calls belong to npc_unload rather than npc_remove_map. Also improved a bit the removal of the npc from the map's npc list.
- Added back the hair-style/hair-bottom fields to the spawn packet, and the pet-idle packet is no longer sent when the pet does not has an armor equipped (this should cut down on bandwidth a bit for non-equipped pets)
- Moved the position of the map_addblock/clif_spawn code section in parse_LoadEndAck to above the party-hp blocks, this corrects party-member HP display mnot being updated when someone spawns in your range of sight.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11033 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/chat.c')
0 files changed, 0 insertions, 0 deletions