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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-10 15:27:53 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-10 15:27:53 +0000 |
commit | 971a38ee78040cb50519df3b8db46d5553193939 (patch) | |
tree | 7d67d49746a09cfd915db29bbd687d9124791d6b /src/map/charsave.h | |
parent | 63a949f169e63a4eae859bc92b8edbbd0c4be532 (diff) | |
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- Removed the inf2 = TRAP of FirePillar and Spider Web so they are blocked by Land Protector.
- Renamed skill_landprotector to skill_cell_overlap since that is more coherent with what that function does now.
- Corrected fog of wall, so that the deleted/doubled-duration effects are calculated on a cell-by-cell basis.
- Updated Land Protector: It will now delete/block effects of ALL ground skills EXCEPT: Song/Dances/Traps (encores are still blocked). Land skills blocked/deleted by LP also can't be casted on top of an existing LP. The code uses the inf2 value of the skill to determine if it is a song/dance/trap.
- Ganbantein, mimicking LP, will now also remove ensembles.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9191 54d463be-8e91-2dee-dedb-b68131a5f0ec
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