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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-18 02:41:10 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-18 02:41:10 +0000 |
commit | 3117bb0eac0745a30b618099899bffd1f58badbd (patch) | |
tree | 744c31cc53ed6ae1bfa5774a1772c2a16be2769c /src/map/charsave.c | |
parent | 4a2c67dc47ffc7c33eea340ea96e3d0ba57e359e (diff) | |
download | hercules-3117bb0eac0745a30b618099899bffd1f58badbd.tar.gz hercules-3117bb0eac0745a30b618099899bffd1f58badbd.tar.bz2 hercules-3117bb0eac0745a30b618099899bffd1f58badbd.tar.xz hercules-3117bb0eac0745a30b618099899bffd1f58badbd.zip |
- Updated mob_db.sql to current mob_db.txt data.
- Some cleaning on chrif.c
- The char-server will allow off-line character saves when said char is tagged for final-save (this is the scenario when the char-map reconnect).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7722 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/charsave.c')
-rw-r--r-- | src/map/charsave.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/charsave.c b/src/map/charsave.c index 41a3293e4..4dcb59ecc 100644 --- a/src/map/charsave.c +++ b/src/map/charsave.c @@ -26,8 +26,8 @@ struct mmo_charstatus *charsave_loadchar(int charid){ char *str_p;
friends = 0;
- ShowDebug("charsave_loadchar : charid = %d | hd->master->status.char_id = %d\n", charid) ;
- c = (struct mmo_charstatus *)aCalloc(1,sizeof(struct mmo_charstatus));
+// ShowDebug("charsave_loadchar : charid = %d | hd->master->status.char_id = %d\n", charid) ;
+ c = (struct mmo_charstatus *)aCalloc(1,sizeof(struct mmo_charstatus));
if(charid <= 0){
ShowError("charsave_loadchar() charid <= 0! (%d)", charid);
|