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author | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
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committer | Valaris <Valaris@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-01-29 16:00:45 +0000 |
commit | a2675f07d7da22a7c6ae11f545bf8f671e785a82 (patch) | |
tree | 4b825dc642cb6eb9a060e54bf8d69288fbee4904 /src/map/charcommand.c | |
parent | b8801ae9585201eaaf9fdf80d9c7117ee18f52e2 (diff) | |
download | hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.gz hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.bz2 hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.tar.xz hercules-a2675f07d7da22a7c6ae11f545bf8f671e785a82.zip |
Clearing trunk.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5091 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/charcommand.c')
-rw-r--r-- | src/map/charcommand.c | 1257 |
1 files changed, 0 insertions, 1257 deletions
diff --git a/src/map/charcommand.c b/src/map/charcommand.c deleted file mode 100644 index 9b700dc47..000000000 --- a/src/map/charcommand.c +++ /dev/null @@ -1,1257 +0,0 @@ -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <ctype.h> -#include <math.h> - -#include "../common/socket.h" -#include "../common/timer.h" -#include "../common/nullpo.h" - -#include "log.h" -#include "clif.h" -#include "chrif.h" -#include "intif.h" -#include "itemdb.h" -#include "map.h" -#include "pc.h" -#include "status.h" -#include "skill.h" -#include "mob.h" -#include "pet.h" -#include "battle.h" -#include "party.h" -#include "guild.h" -#include "charcommand.h" -#include "atcommand.h" -#include "script.h" -#include "npc.h" -#include "trade.h" -#include "core.h" -#include "showmsg.h" - -static char command_symbol = '#'; - -extern char *msg_table[1000]; // Server messages (0-499 reserved for GM commands, 500-999 reserved for others) - -#define CCMD_FUNC(x) int charcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message) - -CCMD_FUNC(jobchange); -CCMD_FUNC(petrename); -CCMD_FUNC(petfriendly); -CCMD_FUNC(stats); -CCMD_FUNC(option); -CCMD_FUNC(save); -CCMD_FUNC(stats_all); -CCMD_FUNC(reset); -CCMD_FUNC(spiritball); -CCMD_FUNC(itemlist); -CCMD_FUNC(effect); -CCMD_FUNC(storagelist); -CCMD_FUNC(item); -CCMD_FUNC(warp); -CCMD_FUNC(zeny); -CCMD_FUNC(showexp); -CCMD_FUNC(showdelay); - -#ifdef TXT_ONLY -/* TXT_ONLY */ - -/* TXT_ONLY */ -#else -/* SQL-only */ - -/* SQL Only */ -#endif - -/*========================================== - *CharCommandInfo charcommand_info[]構造体の定義 - *------------------------------------------ - */ - -// First char of commands is configured in charcommand_athena.conf. Leave @ in this list for default value. -// to set default level, read charcommand_athena.conf first please. -static CharCommandInfo charcommand_info[] = { - { CharCommandJobChange, "#job", 60, charcommand_jobchange }, - { CharCommandJobChange, "#jobchange", 60, charcommand_jobchange }, - { CharCommandPetRename, "#petrename", 50, charcommand_petrename }, - { CharCommandPetFriendly, "#petfriendly", 50, charcommand_petfriendly }, - { CharCommandStats, "#stats", 40, charcommand_stats }, - { CharCommandOption, "#option", 60, charcommand_option }, - { CharCommandReset, "#reset", 60, charcommand_reset }, - { CharCommandSave, "#save", 60, charcommand_save }, - { CharCommandStatsAll, "#statsall", 40, charcommand_stats_all }, - { CharCommandSpiritball, "#spiritball", 40, charcommand_spiritball }, - { CharCommandItemList, "#itemlist", 40, charcommand_itemlist }, - { CharCommandEffect, "#effect", 40, charcommand_effect }, - { CharCommandStorageList, "#storagelist", 40, charcommand_storagelist }, - { CharCommandItem, "#item", 60, charcommand_item }, - { CharCommandWarp, "#warp", 60, charcommand_warp }, - { CharCommandWarp, "#rura", 60, charcommand_warp }, - { CharCommandWarp, "#rura+", 60, charcommand_warp }, - { CharCommandZeny, "#zeny", 60, charcommand_zeny }, - { CharCommandShowExp, "#showexp", 0, charcommand_showexp}, - { CharCommandShowDelay, "#showdelay", 0, charcommand_showdelay}, - - -#ifdef TXT_ONLY -/* TXT_ONLY */ - -/* TXT_ONLY */ -#else -/* SQL-only */ - -/* SQL Only */ -#endif - -// add new commands before this line - { CharCommand_Unknown, NULL, 1, NULL } -}; - - -int get_charcommand_level(const CharCommandType type) { - int i; - - for (i = 0; charcommand_info[i].type != CharCommand_None; i++) - if (charcommand_info[i].type == type) - return charcommand_info[i].level; - - return 100; // 100: command can not be used -} - -/*========================================== - *is_charcommand @コマンドに存在するかどうか確認する - *------------------------------------------ - */ -CharCommandType -is_charcommand(const int fd, struct map_session_data* sd, const char* message, int gmlvl) { - const char* str = message; - int s_flag = 0; - CharCommandInfo info; - CharCommandType type; - - nullpo_retr(CharCommand_None, sd); - - if (!message || !*message) - return CharCommand_None; - - memset(&info, 0, sizeof(info)); - str += strlen(sd->status.name); - while (*str && (isspace(*str) || (s_flag == 0 && *str == ':'))) { - if (*str == ':') - s_flag = 1; - str++; - } - if (!*str) - return CharCommand_None; - - type = charcommand(gmlvl > 0 ? gmlvl : pc_isGM(sd), str, &info); - if (type != CharCommand_None) { - char command[100]; - char output[200]; - const char* p = str; - memset(command, '\0', sizeof(command)); - memset(output, '\0', sizeof(output)); - while (*p && !isspace(*p)) - p++; - if (p - str >= sizeof(command)) // too long - return CharCommand_Unknown; - strncpy(command, str, p - str); - while (isspace(*p)) - p++; - - if (type == CharCommand_Unknown || info.proc == NULL) { - snprintf(output, sizeof(output),msg_txt(153), command); // %s is Unknown Command. - clif_displaymessage(fd, output); - } else { - if (info.proc(fd, sd, command, p) != 0) { - // Command can not be executed - snprintf(output, sizeof(output), msg_txt(154), command); // %s failed. - clif_displaymessage(fd, output); - } - } - - return info.type; - } - - return CharCommand_None; -} - -/*========================================== - * - *------------------------------------------ - */ -CharCommandType charcommand(const int level, const char* message, struct CharCommandInfo* info) { - char* p = (char *)message; - - if (!info) - return CharCommand_None; - if (battle_config.atc_gmonly != 0 && !level) // level = pc_isGM(sd) - return CharCommand_None; - if (!p || !*p) { - fprintf(stderr, "char command message is empty\n"); - return CharCommand_None; - } - - if (*p == command_symbol) { // check first char. - char command[101]; - int i = 0; - memset(info, 0, sizeof(CharCommandInfo)); - sscanf(p, "%100s", command); - command[sizeof(command)-1] = '\0'; - - while (charcommand_info[i].type != CharCommand_Unknown) { - if (strcmpi(command+1, charcommand_info[i].command+1) == 0 && level >= charcommand_info[i].level) { - p[0] = charcommand_info[i].command[0]; // set correct first symbol for after. - break; - } - i++; - } - - if (charcommand_info[i].type == CharCommand_Unknown) { - // doesn't return Unknown if player is normal player (display the text, not display: unknown command) - if (level == 0) - return CharCommand_None; - else - return CharCommand_Unknown; - } - memcpy(info, &charcommand_info[i], sizeof charcommand_info[i]); - } else { - return CharCommand_None; - } - - return info->type; -} - - -/*========================================== - * - *------------------------------------------ - */ -static CharCommandInfo* get_charcommandinfo_byname(const char* name) { - int i; - - for (i = 0; charcommand_info[i].type != CharCommand_Unknown; i++) - if (strcmpi(charcommand_info[i].command + 1, name) == 0) - return &charcommand_info[i]; - - return NULL; -} - -/*========================================== - * - *------------------------------------------ - */ -int charcommand_config_read(const char *cfgName) { - char line[1024], w1[1024], w2[1024]; - CharCommandInfo* p; - FILE* fp; - - if ((fp = fopen(cfgName, "r")) == NULL) { - printf("CharCommands configuration file not found: %s\n", cfgName); - return 1; - } - - while (fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') - continue; - - if (sscanf(line, "%1023[^:]:%1023s", w1, w2) != 2) - continue; - p = get_charcommandinfo_byname(w1); - if (p != NULL) { - p->level = atoi(w2); - if (p->level > 100) - p->level = 100; - else if (p->level < 0) - p->level = 0; - } - - if (strcmpi(w1, "import") == 0) - charcommand_config_read(w2); - else if (strcmpi(w1, "command_symbol") == 0 && w2[0] > 31 && - w2[0] != '/' && // symbol of standard ragnarok GM commands - w2[0] != '%' // symbol of party chat speaking - ) - command_symbol = w2[0]; - } - fclose(fp); - - return 0; -} - -/*========================================== - * 対象キャラクターを転職させる upper指定で転生や養子も可能 - *------------------------------------------ - */ -int charcommand_jobchange( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data* pl_sd; - int job = 0, upper = -1; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message) { - clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>)."); - return -1; - } - - if (sscanf(message, "%d %d %99[^\n]", &job, &upper, character) < 3) { //upper指定してある - upper = -1; - if (sscanf(message, "%d %99[^\n]", &job, character) < 2) { //upper指定してない上に何か足りない - clif_displaymessage(fd, "Please, enter a job and a player name (usage: #job/#jobchange <job ID> <char name>)."); - return -1; - } - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - int j; - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change job only to lower or same level - if ((job >= 0 && job < MAX_PC_CLASS)) { - - // fix pecopeco display - if ((job != 13 && job != 21 && job != 4014 && job != 4022)) { - if (pc_isriding(sd)) { - if (pl_sd->status.class_ == 13) - pl_sd->status.class_ = pl_sd->view_class = 7; - if (pl_sd->status.class_ == 21) - pl_sd->status.class_ = pl_sd->view_class = 14; - if (pl_sd->status.class_ == 4014) - pl_sd->status.class_ = pl_sd->view_class = 4008; - if (pl_sd->status.class_ == 4022) - pl_sd->status.class_ = pl_sd->view_class = 4015; - pl_sd->status.option &= ~0x0020; - clif_changeoption(&pl_sd->bl); - status_calc_pc(pl_sd, 0); - } - } else { - if (!pc_isriding(sd)) { - if (job == 13) - job = 7; - if (job == 21) - job = 14; - if (job == 4014) - job = 4008; - if (job == 4022) - job = 4015; - } - } - for (j=0; j < MAX_INVENTORY; j++) { - if(pl_sd->status.inventory[j].nameid>0 && pl_sd->status.inventory[j].equip!=0) - pc_unequipitem(pl_sd, j, 3); - } - if (pc_jobchange(pl_sd, job, upper) == 0) - clif_displaymessage(fd, msg_table[48]); // Character's job changed. - else { - clif_displaymessage(fd, msg_table[192]); // Impossible to change the character's job. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[49]); // Invalid job ID. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int charcommand_petrename( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: #petrename <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pl_sd->status.pet_id > 0 && pl_sd->pd) { - if (pl_sd->pet.rename_flag != 0) { - pl_sd->pet.rename_flag = 0; - intif_save_petdata(pl_sd->status.account_id, &pl_sd->pet); - clif_send_petstatus(pl_sd); - clif_displaymessage(fd, msg_table[189]); // This player can now rename his/her pet. - } else { - clif_displaymessage(fd, msg_table[190]); // This player can already rename his/her pet. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[191]); // Sorry, but this player has no pet. - return -1; - } - } else { - clif_displaymessage(fd, msg_txt(3)); // Character not found. - return -1; - } - - return 0; -} - - -/*========================================== - * - *------------------------------------------ - */ -int charcommand_petfriendly( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - int friendly = 0; - int t = 0; - char character[100]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - if (!message || !*message || sscanf(message,"%d %s",&friendly,character) < 2) { - clif_displaymessage(fd, "Please, enter a valid value (usage: " - "#petfriendly <0-1000> <player>)."); - return -1; - } - - if (((pl_sd = map_nick2sd(character)) != NULL) && pc_isGM(sd)>pc_isGM(pl_sd)) { - if (pl_sd->status.pet_id > 0 && pl_sd->pd) { - if (friendly >= 0 && friendly <= 1000) { - if (friendly != pl_sd->pet.intimate) { - t = pl_sd->pet.intimate; - pl_sd->pet.intimate = friendly; - clif_send_petstatus(pl_sd); - clif_pet_emotion(pl_sd->pd,0); - if (battle_config.pet_status_support) { - if ((pl_sd->pet.intimate > 0 && t <= 0) || - (pl_sd->pet.intimate <= 0 && t > 0)) { - if (pl_sd->bl.prev != NULL) - status_calc_pc(pl_sd, 0); - else - status_calc_pc(pl_sd, 2); - } - } - clif_displaymessage(pl_sd->fd, msg_table[182]); // Pet friendly value changed! - clif_displaymessage(sd->fd, msg_table[182]); // Pet friendly value changed! - } else { - clif_displaymessage(fd, msg_table[183]); // Pet friendly is already the good value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - } else { - return -1; - } - } else { - clif_displaymessage(fd, msg_txt(3)); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int charcommand_stats( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char job_jobname[100]; - char output[200]; - struct map_session_data *pl_sd; - int i; - - memset(character, '\0', sizeof(character)); - memset(job_jobname, '\0', sizeof(job_jobname)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: #stats <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - struct { - const char* format; - int value; - } output_table[] = { - { "Base Level - %d", pl_sd->status.base_level }, - { job_jobname, pl_sd->status.job_level }, - { "Hp - %d", pl_sd->status.hp }, - { "MaxHp - %d", pl_sd->status.max_hp }, - { "Sp - %d", pl_sd->status.sp }, - { "MaxSp - %d", pl_sd->status.max_sp }, - { "Str - %3d", pl_sd->status.str }, - { "Agi - %3d", pl_sd->status.agi }, - { "Vit - %3d", pl_sd->status.vit }, - { "Int - %3d", pl_sd->status.int_ }, - { "Dex - %3d", pl_sd->status.dex }, - { "Luk - %3d", pl_sd->status.luk }, - { "Zeny - %d", pl_sd->status.zeny }, - { NULL, 0 } - }; - sprintf(job_jobname, "Job - %s %s", job_name(pl_sd->status.class_), "(level %d)"); - sprintf(output, msg_table[53], pl_sd->status.name); // '%s' stats: - clif_displaymessage(fd, output); - for (i = 0; output_table[i].format != NULL; i++) { - sprintf(output, output_table[i].format, output_table[i].value); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * Character Reset - *------------------------------------------ - */ -int charcommand_reset( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - char output[200]; - struct map_session_data *pl_sd; - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: #reset <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can reset a character only for lower or same GM level - pc_resetstate(pl_sd); - pc_resetskill(pl_sd); - sprintf(output, msg_table[208], character); // '%s' skill and stats points reseted! - clif_displaymessage(fd, output); - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int charcommand_option( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char character[100]; - int opt1 = 0, opt2 = 0, opt3 = 0; - struct map_session_data* pl_sd; - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || - sscanf(message, "%d %d %d %99[^\n]", &opt1, &opt2, &opt3, character) < 4 || - opt1 < 0 || opt2 < 0 || opt3 < 0) { - clif_displaymessage(fd, "Please, enter valid options and a player name (usage: #option <param1> <param2> <param3> <charname>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change option only to lower or same level - pl_sd->opt1 = opt1; - pl_sd->opt2 = opt2; - pl_sd->status.option = opt3; - // fix pecopeco display - if (pl_sd->status.class_ == 13 || pl_sd->status.class_ == 21 || pl_sd->status.class_ == 4014 || pl_sd->status.class_ == 4022) { - if (!pc_isriding(pl_sd)) { // pl_sd have the new value... - if (pl_sd->status.class_ == 13) - pl_sd->status.class_ = pl_sd->view_class = 7; - else if (pl_sd->status.class_ == 21) - pl_sd->status.class_ = pl_sd->view_class = 14; - else if (pl_sd->status.class_ == 4014) - pl_sd->status.class_ = pl_sd->view_class = 4008; - else if (pl_sd->status.class_ == 4022) - pl_sd->status.class_ = pl_sd->view_class = 4015; - } - } else { - if (pc_isriding(pl_sd)) { // pl_sd have the new value... - if (pl_sd->disguise > 0) { // temporary prevention of crash caused by peco + disguise, will look into a better solution [Valaris] (code added by [Yor]) - pl_sd->status.option &= ~0x0020; - } else { - if (pl_sd->status.class_ == 7) - pl_sd->status.class_ = pl_sd->view_class = 13; - else if (pl_sd->status.class_ == 14) - pl_sd->status.class_ = pl_sd->view_class = 21; - else if (pl_sd->status.class_ == 4008) - pl_sd->status.class_ = pl_sd->view_class = 4014; - else if (pl_sd->status.class_ == 4015) - pl_sd->status.class_ = pl_sd->view_class = 4022; - else - pl_sd->status.option &= ~0x0020; - } - } - } - clif_changeoption(&pl_sd->bl); - status_calc_pc(pl_sd, 0); - clif_displaymessage(fd, msg_table[58]); // Character's options changed. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -int charcommand_save( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char map_name[100]; - char character[100]; - struct map_session_data* pl_sd; - int x = 0, y = 0; - int m; - - memset(map_name, '\0', sizeof(map_name)); - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4 || x < 0 || y < 0) { - clif_displaymessage(fd, "Please, enter a valid save point and a player name (usage: #save <map> <x> <y> <charname>)."); - return -1; - } - - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can change save point only to lower or same gm level - m = map_mapname2mapid(map_name); - if (m < 0) { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } else { - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to set this map as a save map."); - return -1; - } - pc_setsavepoint(pl_sd, map_name, x, y); - clif_displaymessage(fd, msg_table[57]); // Character's respawn point changed. - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * - *------------------------------------------ - */ -//** Character Stats All by fritz -int charcommand_stats_all(const int fd, struct map_session_data* sd, const char* command, const char* message) -{ - char output[1024], gmlevel[1024]; - int i; - int count; - struct map_session_data *pl_sd; - - memset(output, '\0', sizeof(output)); - memset(gmlevel, '\0', sizeof(gmlevel)); - - count = 0; - for(i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data) && pl_sd->state.auth) { - - if (pc_isGM(pl_sd) > 0) - sprintf(gmlevel, "| GM Lvl: %d", pc_isGM(pl_sd)); - else - sprintf(gmlevel, " "); - - sprintf(output, "Name: %s | BLvl: %d | Job: %s (Lvl: %d) | HP: %d/%d | SP: %d/%d", pl_sd->status.name, pl_sd->status.base_level, job_name(pl_sd->status.class_), pl_sd->status.job_level, pl_sd->status.hp, pl_sd->status.max_hp, pl_sd->status.sp, pl_sd->status.max_sp); - clif_displaymessage(fd, output); - sprintf(output, "STR: %d | AGI: %d | VIT: %d | INT: %d | DEX: %d | LUK: %d | Zeny: %d %s", pl_sd->status.str, pl_sd->status.agi, pl_sd->status.vit, pl_sd->status.int_, pl_sd->status.dex, pl_sd->status.luk, pl_sd->status.zeny, gmlevel); - clif_displaymessage(fd, output); - clif_displaymessage(fd, "--------"); - count++; - } - } - - if (count == 0) - clif_displaymessage(fd, msg_table[28]); // No player found. - else if (count == 1) - clif_displaymessage(fd, msg_table[29]); // 1 player found. - else { - sprintf(output, msg_table[30], count); // %d players found. - clif_displaymessage(fd, output); - } - - return 0; -} - -/*========================================== - * CharSpiritBall Function by PalasX - *------------------------------------------ - */ -int charcommand_spiritball(const int fd, struct map_session_data* sd,const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - int spirit = 0; - - memset(character, '\0', sizeof(character)); - - if(!message || !*message || sscanf(message, "%d %99[^\n]", &spirit, character) < 2 || spirit < 0 || spirit > 1000) { - clif_displaymessage(fd, "Usage: @spiritball <number: 0-1000>) <CHARACTER_NAME>."); - return -1; - } - - if((pl_sd = map_nick2sd(character)) != NULL) { - if (spirit >= 0 && spirit <= 0x7FFF) { - if (pl_sd->spiritball != spirit || spirit > 999) { - if (pl_sd->spiritball > 0) - pc_delspiritball(pl_sd, pl_sd->spiritball, 1); - pl_sd->spiritball = spirit; - clif_spiritball(pl_sd); - // no message, player can look the difference - if (spirit > 1000) - clif_displaymessage(fd, msg_table[204]); // WARNING: more than 1000 spiritballs can CRASH your server and/or client! - } else { - clif_displaymessage(fd, msg_table[205]); // You already have this number of spiritballs. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[37]); // An invalid number was specified. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - return 0; -} - -/*========================================== - * #itemlist <character>: Displays the list of a player's items. - *------------------------------------------ - */ -int -charcommand_itemlist( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - struct item_data *item_data, *item_temp; - int i, j, equip, count, counter, counter2; - char character[100], output[200], equipstr[100], outputtmp[200]; - nullpo_retr(-1, sd); - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - memset(equipstr, '\0', sizeof(equipstr)); - memset(outputtmp, '\0', sizeof(outputtmp)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - counter = 0; - count = 0; - for (i = 0; i < MAX_INVENTORY; i++) { - if (pl_sd->status.inventory[i].nameid > 0 && (item_data = itemdb_search(pl_sd->status.inventory[i].nameid)) != NULL) { - counter = counter + pl_sd->status.inventory[i].amount; - count++; - if (count == 1) { - sprintf(output, "------ Items list of '%s' ------", pl_sd->status.name); - clif_displaymessage(fd, output); - } - if ((equip = pl_sd->status.inventory[i].equip)) { - strcpy(equipstr, "| equiped: "); - if (equip & 4) - strcat(equipstr, "robe/gargment, "); - if (equip & 8) - strcat(equipstr, "left accessory, "); - if (equip & 16) - strcat(equipstr, "body/armor, "); - if ((equip & 34) == 2) - strcat(equipstr, "right hand, "); - if ((equip & 34) == 32) - strcat(equipstr, "left hand, "); - if ((equip & 34) == 34) - strcat(equipstr, "both hands, "); - if (equip & 64) - strcat(equipstr, "feet, "); - if (equip & 128) - strcat(equipstr, "right accessory, "); - if ((equip & 769) == 1) - strcat(equipstr, "lower head, "); - if ((equip & 769) == 256) - strcat(equipstr, "top head, "); - if ((equip & 769) == 257) - strcat(equipstr, "lower/top head, "); - if ((equip & 769) == 512) - strcat(equipstr, "mid head, "); - if ((equip & 769) == 512) - strcat(equipstr, "lower/mid head, "); - if ((equip & 769) == 769) - strcat(equipstr, "lower/mid/top head, "); - // remove final ', ' - equipstr[strlen(equipstr) - 2] = '\0'; - } else - memset(equipstr, '\0', sizeof(equipstr)); - if (sd->status.inventory[i].refine) - sprintf(output, "%d %s %+d (%s %+d, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, pl_sd->status.inventory[i].refine, item_data->jname, pl_sd->status.inventory[i].refine, pl_sd->status.inventory[i].nameid, equipstr); - else - sprintf(output, "%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, pl_sd->status.inventory[i].nameid, equipstr); - clif_displaymessage(fd, output); - memset(output, '\0', sizeof(output)); - counter2 = 0; - for (j = 0; j < item_data->slot; j++) { - if (pl_sd->status.inventory[i].card[j]) { - if ((item_temp = itemdb_search(pl_sd->status.inventory[i].card[j])) != NULL) { - if (output[0] == '\0') - sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - else - sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - strcat(output, outputtmp); - } - } - } - if (output[0] != '\0') { - output[strlen(output) - 2] = ')'; - output[strlen(output) - 1] = '\0'; - clif_displaymessage(fd, output); - } - } - } - if (count == 0) - clif_displaymessage(fd, "No item found on this player."); - else { - sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * #effect by [MouseJstr] - * - * Create a effect localized on another character - *------------------------------------------ - */ -int -charcommand_effect(const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd = NULL; - char target[255]; - int type = 0; - nullpo_retr(-1, sd); - - if (!message || !*message || sscanf(message, "%d %s", &type, target) != 2) { - clif_displaymessage(fd, "usage: #effect <type+> <target>."); - return -1; - } - - if((pl_sd=map_nick2sd((char *) target)) == NULL) - return -1; - - clif_specialeffect(&pl_sd->bl, type, 0); - clif_displaymessage(fd, msg_table[229]); // Your effect has changed. - - return 0; -} - -/*========================================== - * #storagelist <character>: Displays the items list of a player's storage. - *------------------------------------------ - */ -int -charcommand_storagelist( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct storage *stor; - struct map_session_data *pl_sd; - struct item_data *item_data, *item_temp; - int i, j, count, counter, counter2; - char character[100], output[200], outputtmp[200]; - nullpo_retr(-1, sd); - - memset(character, '\0', sizeof(character)); - memset(output, '\0', sizeof(output)); - memset(outputtmp, '\0', sizeof(outputtmp)); - - if (!message || !*message || sscanf(message, "%99[^\n]", character) < 1) { - clif_displaymessage(fd, "Please, enter a player name (usage: #itemlist <char name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - if((stor = account2storage2(pl_sd->status.account_id)) != NULL) { - counter = 0; - count = 0; - for (i = 0; i < MAX_STORAGE; i++) { - if (stor->storage_[i].nameid > 0 && (item_data = itemdb_search(stor->storage_[i].nameid)) != NULL) { - counter = counter + stor->storage_[i].amount; - count++; - if (count == 1) { - sprintf(output, "------ Storage items list of '%s' ------", pl_sd->status.name); - clif_displaymessage(fd, output); - } - if (stor->storage_[i].refine) - sprintf(output, "%d %s %+d (%s %+d, id: %d)", stor->storage_[i].amount, item_data->name, stor->storage_[i].refine, item_data->jname, stor->storage_[i].refine, stor->storage_[i].nameid); - else - sprintf(output, "%d %s (%s, id: %d)", stor->storage_[i].amount, item_data->name, item_data->jname, stor->storage_[i].nameid); - clif_displaymessage(fd, output); - memset(output, '\0', sizeof(output)); - counter2 = 0; - for (j = 0; j < item_data->slot; j++) { - if (stor->storage_[i].card[j]) { - if ((item_temp = itemdb_search(stor->storage_[i].card[j])) != NULL) { - if (output[0] == '\0') - sprintf(outputtmp, " -> (card(s): #%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - else - sprintf(outputtmp, "#%d %s (%s), ", ++counter2, item_temp->name, item_temp->jname); - strcat(output, outputtmp); - } - } - } - if (output[0] != '\0') { - output[strlen(output) - 2] = ')'; - output[strlen(output) - 1] = '\0'; - clif_displaymessage(fd, output); - } - } - } - if (count == 0) - clif_displaymessage(fd, "No item found in the storage of this player."); - else { - sprintf(output, "%d item(s) found in %d kind(s) of items.", counter, count); - clif_displaymessage(fd, output); - } - } else { - clif_displaymessage(fd, "This player has no storage."); - return 0; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -static void -charcommand_giveitem_sub(struct map_session_data *sd,struct item_data *item_data,int number) -{ - int flag = 0; - int loop = 1, get_count = number,i; - struct item item_tmp; - - if(sd && item_data){ - if (item_data->type == 4 || item_data->type == 5 || - item_data->type == 7 || item_data->type == 8) { - loop = number; - get_count = 1; - } - for (i = 0; i < loop; i++) { - memset(&item_tmp, 0, sizeof(item_tmp)); - item_tmp.nameid = item_data->nameid; - item_tmp.identify = 1; - if ((flag = pc_additem((struct map_session_data*)sd, - &item_tmp, get_count))) - clif_additem((struct map_session_data*)sd, 0, 0, flag); - } - } -} -/*========================================== - * #item command (usage: #item <name/id_of_item> <quantity> <player>) - * by MC Cameri - *------------------------------------------ - */ -int charcommand_item( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char item_name[100]; - char character[100]; - struct map_session_data *pl_sd; - int number = 0, item_id, flag; - struct item item_tmp; - struct item_data *item_data; - int get_count, i, pet_id; - nullpo_retr(-1, sd); - - memset(item_name, '\0', sizeof(item_name)); - - if (!message || !*message || sscanf(message, "%99s %d %99[^\n]", item_name, &number, character) < 3) { - clif_displaymessage(fd, "Please, enter an item name/id (usage: #item <item name or ID> <quantity> <char name>)."); - return -1; - } - - if (number <= 0) - number = 1; - - item_id = 0; - if ((item_data = itemdb_searchname(item_name)) != NULL || - (item_data = itemdb_exists(atoi(item_name))) != NULL) - item_id = item_data->nameid; - - if (item_id >= 500) { - get_count = number; - // check pet egg - pet_id = search_petDB_index(item_id, PET_EGG); - if (item_data->type == 4 || item_data->type == 5 || - item_data->type == 7 || item_data->type == 8) { - get_count = 1; - } - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can look items only lower or same level - for (i = 0; i < number; i += get_count) { - // if pet egg - if (pet_id >= 0) { - pl_sd->catch_target_class = pet_db[pet_id].class_; - intif_create_pet(pl_sd->status.account_id, pl_sd->status.char_id, - (short)pet_db[pet_id].class_, (short)mob_db[pet_db[pet_id].class_].lv, - (short)pet_db[pet_id].EggID, 0, (short)pet_db[pet_id].intimate, - 100, 0, 1, pet_db[pet_id].jname); - // if not pet egg - } else { - memset(&item_tmp, 0, sizeof(item_tmp)); - item_tmp.nameid = item_id; - item_tmp.identify = 1; - if ((flag = pc_additem(pl_sd, &item_tmp, get_count))) - clif_additem(pl_sd, 0, 0, flag); - } - } - clif_displaymessage(fd, msg_table[18]); // Item created. - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else if(/* from jA's @giveitem */strcmpi(character,"all")==0 || strcmpi(character,"everyone")==0){ - for (i = 0; i < fd_max; i++) { - if (session[i] && (pl_sd = (struct map_session_data *) session[i]->session_data)){ - charcommand_giveitem_sub(pl_sd,item_data,number); - snprintf(tmp_output, sizeof(tmp_output), "You got %s %d.", item_name,number); - clif_displaymessage(pl_sd->fd, tmp_output); - } - } - snprintf(tmp_output, sizeof(tmp_output), "%s received %s %d.","Everyone",item_name,number); - clif_displaymessage(fd, tmp_output); - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[19]); // Invalid item ID or name. - return -1; - } - - return 0; -} - -/*========================================== - * #warp/#rura/#rura+ <mapname> <x> <y> <char name> - *------------------------------------------ - */ -int charcommand_warp( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - char map_name[100]; - char character[100]; - int x = 0, y = 0; - struct map_session_data *pl_sd; - int m; - - nullpo_retr(-1, sd); - - memset(map_name, '\0', sizeof(map_name)); - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%99s %d %d %99[^\n]", map_name, &x, &y, character) < 4) { - clif_displaymessage(fd, "Usage: #warp/#rura/#rura+ <mapname> <x> <y> <char name>"); - return -1; - } - - if (x <= 0) - x = rand() % 399 + 1; - if (y <= 0) - y = rand() % 399 + 1; - if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13) // 16 - 4 (.gat) - strcat(map_name, ".gat"); - - if ((pl_sd = map_nick2sd(character)) != NULL) { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) { // you can rura+ only lower or same GM level - if (x > 0 && x < 400 && y > 0 && y < 400) { - m = map_mapname2mapid(map_name); - if (m >= 0 && map[m].flag.nowarpto && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp someone to this map."); - return -1; - } - if (pl_sd->bl.m >= 0 && map[pl_sd->bl.m].flag.nowarp && battle_config.any_warp_GM_min_level > pc_isGM(sd)) { - clif_displaymessage(fd, "You are not authorised to warp this player from its actual map."); - return -1; - } - if (pc_setpos(pl_sd, map_name, x, y, 3) == 0) { - clif_displaymessage(pl_sd->fd, msg_table[0]); // Warped. - clif_displaymessage(fd, msg_table[15]); // Player warped (message sends to player too). - } else { - clif_displaymessage(fd, msg_table[1]); // Map not found. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[2]); // Coordinates out of range. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[81]); // Your GM level don't authorise you to do this action on this player. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*========================================== - * #zeny <charname> - *------------------------------------------ - */ -int charcommand_zeny( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - struct map_session_data *pl_sd; - char character[100]; - int zeny = 0, new_zeny; - nullpo_retr(-1, sd); - - memset(character, '\0', sizeof(character)); - - if (!message || !*message || sscanf(message, "%d %99[^\n]", &zeny, character) < 2 || zeny == 0) { - clif_displaymessage(fd, "Please, enter a number and a player name (usage: #zeny <zeny> <name>)."); - return -1; - } - - if ((pl_sd = map_nick2sd(character)) != NULL) { - new_zeny = pl_sd->status.zeny + zeny; - if (zeny > 0 && (zeny > MAX_ZENY || new_zeny > MAX_ZENY)) // fix positiv overflow - new_zeny = MAX_ZENY; - else if (zeny < 0 && (zeny < -MAX_ZENY || new_zeny < 0)) // fix negativ overflow - new_zeny = 0; - if (new_zeny != pl_sd->status.zeny) { - pl_sd->status.zeny = new_zeny; - clif_updatestatus(pl_sd, SP_ZENY); - clif_displaymessage(fd, msg_table[211]); // Character's number of zenys changed! - } else { - if (zeny < 0) - clif_displaymessage(fd, msg_table[41]); // Impossible to decrease the number/value. - else - clif_displaymessage(fd, msg_table[149]); // Impossible to increase the number/value. - return -1; - } - } else { - clif_displaymessage(fd, msg_table[3]); // Character not found. - return -1; - } - - return 0; -} - -/*=================================== - * Remove some messages - *----------------------------------- - */ -int charcommand_showexp( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if (sd->noexp) { - sd->noexp = 0; - clif_displaymessage(fd, "Gained exp is now shown"); - return 0; - } - else { - sd->noexp = 1; - clif_displaymessage(fd, "Gained exp is now NOT shown"); - return 0; - } -} - -int charcommand_showdelay( - const int fd, struct map_session_data* sd, - const char* command, const char* message) -{ - if (sd->nodelay) { - sd->nodelay = 0; - clif_displaymessage(fd, "Skill delay failure is now shown"); - return 0; - } - else { - sd->nodelay = 1; - clif_displaymessage(fd, "Skill delay failure is NOT now shown"); - return 0; - } -} - |