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author | Haru <haru@dotalux.com> | 2014-05-13 21:12:15 +0200 |
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committer | Haru <haru@dotalux.com> | 2014-05-13 21:17:08 +0200 |
commit | fddd0a68178da57e0416722ee7c003eab7167ac4 (patch) | |
tree | 65bb5af4b042cea5e505b2902132321a914e8dfb /src/map/battleground.c | |
parent | 5d67f33135a5305665f78307e03fa9aee7aa544b (diff) | |
download | hercules-fddd0a68178da57e0416722ee7c003eab7167ac4.tar.gz hercules-fddd0a68178da57e0416722ee7c003eab7167ac4.tar.bz2 hercules-fddd0a68178da57e0416722ee7c003eab7167ac4.tar.xz hercules-fddd0a68178da57e0416722ee7c003eab7167ac4.zip |
Partial cleanup of script_commands.txt
- Updated examples to a more modern syntax
- Corrected examples using the wrong case for script commands (fixes
bugreport:8192 thanks to jaBote)
http://hercules.ws/board/tracker/issue-8192-camelcase-in-scripting-documentation/
- Reworded or rewritten some misleading/no longer correct notes to match
the current script engine behavior.
- Marked some commands as deprecated and suggested alternatives, to
discourage their use in new scripts (set, goto, jump_zero, menu)
- Changed use of temporary character variables into scope variables in
examples, where appropriate.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/battleground.c')
0 files changed, 0 insertions, 0 deletions