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authorhemagx <hemagx2@gmail.com>2015-12-26 11:17:14 +0200
committerHaru <haru@dotalux.com>2016-01-06 15:09:54 +0100
commit00c95f652e5a2c572b9f210507e346af031c6f96 (patch)
treeaeaef59669cf66ac232982b6c0b62d7b6436d077 /src/map/battleground.c
parent3364658237805c34ebc074d52d34f540c8a8ee56 (diff)
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Change all TBL_MER to struct mercenary_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index 7ac18daf8..e740a3370 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -238,8 +238,8 @@ int bg_team_get_id(struct block_list *bl) {
return ((struct homun_data*)bl)->master->bg_id;
break;
case BL_MER:
- if( ((TBL_MER*)bl)->master )
- return ((TBL_MER*)bl)->master->bg_id;
+ if (((struct mercenary_data *)bl)->master != NULL)
+ return ((struct mercenary_data *)bl)->master->bg_id;
break;
case BL_SKILL:
return ((TBL_SKILL*)bl)->group->bg_id;