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authorHaru <haru@dotalux.com>2015-09-14 17:18:03 +0200
committerHaru <haru@dotalux.com>2015-11-14 17:55:17 +0100
commit71e868683b766633952e501a9cecf705bdc3e334 (patch)
tree3aea3fb052b93941a0e623d9de7b20210cfcd478 /src/map/battleground.c
parente29a4597121e047c98cd6e75cfd365794c4b67a4 (diff)
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Fixed some direct accesses to script->hq[] from other modules.
- script->hq[] should only be accessed through the provided interface, script->queue(). Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/battleground.c')
-rw-r--r--src/map/battleground.c28
1 files changed, 15 insertions, 13 deletions
diff --git a/src/map/battleground.c b/src/map/battleground.c
index cc5384d21..cbf859b80 100644
--- a/src/map/battleground.c
+++ b/src/map/battleground.c
@@ -496,7 +496,7 @@ void bg_queue_ready_ack (struct bg_arena *arena, struct map_session_data *sd, bo
if( !response )
bg->queue_pc_cleanup(sd);
else {
- struct hQueue *queue = &script->hq[arena->queue_id];
+ struct hQueue *queue = script->queue(arena->queue_id);
int i, count = 0;
sd->bg_queue.ready = 1;
@@ -531,7 +531,7 @@ void bg_queue_player_cleanup(struct map_session_data *sd) {
sd->bg_queue.type = 0;
}
void bg_match_over(struct bg_arena *arena, bool canceled) {
- struct hQueue *queue = &script->hq[arena->queue_id];
+ struct hQueue *queue = script->queue(arena->queue_id);
int i;
nullpo_retv(arena);
@@ -560,7 +560,7 @@ void bg_match_over(struct bg_arena *arena, bool canceled) {
script->queue_clear(arena->queue_id);
}
void bg_begin(struct bg_arena *arena) {
- struct hQueue *queue = &script->hq[arena->queue_id];
+ struct hQueue *queue = script->queue(arena->queue_id);
int i, count = 0;
nullpo_retv(arena);
@@ -647,9 +647,9 @@ int bg_afk_timer(int tid, int64 tick, int id, intptr_t data) {
void bg_queue_pregame(struct bg_arena *arena) {
struct hQueue *queue;
int i;
-
nullpo_retv(arena);
- queue = &script->hq[arena->queue_id];
+
+ queue = script->queue(arena->queue_id);
for( i = 0; i < queue->size; i++ ) {
struct map_session_data * sd = NULL;
@@ -667,9 +667,11 @@ int bg_fillup_timer(int tid, int64 tick, int id, intptr_t data) {
void bg_queue_check(struct bg_arena *arena) {
int count;
-
+ struct hQueue *queue;
nullpo_retv(arena);
- count = script->hq[arena->queue_id].items;
+
+ queue = script->queue(arena->queue_id);
+ count = queue->items;
if( count == arena->max_players ) {
if( arena->fillup_timer != INVALID_TIMER ) {
timer->delete(arena->fillup_timer,bg->fillup_timer);
@@ -729,8 +731,8 @@ void bg_queue_add(struct map_session_data *sd, struct bg_arena *arena, enum bg_q
sd->bg_queue.arena = arena;
sd->bg_queue.ready = 0;
script->queue_add(arena->queue_id,sd->status.account_id);
- clif->bgqueue_joined(sd,script->hq[arena->queue_id].items);
- clif->bgqueue_update_info(sd,arena->id,script->hq[arena->queue_id].items);
+ clif->bgqueue_joined(sd, queue->items);
+ clif->bgqueue_update_info(sd,arena->id, queue->items);
break;
case BGQT_PARTY: {
struct party_data *p = party->search(sd->status.party_id);
@@ -740,8 +742,8 @@ void bg_queue_add(struct map_session_data *sd, struct bg_arena *arena, enum bg_q
p->data[i].sd->bg_queue.arena = arena;
p->data[i].sd->bg_queue.ready = 0;
script->queue_add(arena->queue_id,p->data[i].sd->status.account_id);
- clif->bgqueue_joined(p->data[i].sd,script->hq[arena->queue_id].items);
- clif->bgqueue_update_info(p->data[i].sd,arena->id,script->hq[arena->queue_id].items);
+ clif->bgqueue_joined(p->data[i].sd, queue->items);
+ clif->bgqueue_update_info(p->data[i].sd,arena->id, queue->items);
}
}
break;
@@ -753,8 +755,8 @@ void bg_queue_add(struct map_session_data *sd, struct bg_arena *arena, enum bg_q
sd->guild->member[i].sd->bg_queue.arena = arena;
sd->guild->member[i].sd->bg_queue.ready = 0;
script->queue_add(arena->queue_id,sd->guild->member[i].sd->status.account_id);
- clif->bgqueue_joined(sd->guild->member[i].sd,script->hq[arena->queue_id].items);
- clif->bgqueue_update_info(sd->guild->member[i].sd,arena->id,script->hq[arena->queue_id].items);
+ clif->bgqueue_joined(sd->guild->member[i].sd, queue->items);
+ clif->bgqueue_update_info(sd->guild->member[i].sd,arena->id, queue->items);
}
break;
}