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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-17 05:41:34 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-17 05:41:34 +0000 |
commit | 0498ed2334a63f722ac58a434e08b6ccc34aac99 (patch) | |
tree | e59b4c970b8f397d910166a26f60828b506b2665 /src/map/battleground.c | |
parent | 92707807ce344404bebb1cb925cca00490d07f81 (diff) | |
download | hercules-0498ed2334a63f722ac58a434e08b6ccc34aac99.tar.gz hercules-0498ed2334a63f722ac58a434e08b6ccc34aac99.tar.bz2 hercules-0498ed2334a63f722ac58a434e08b6ccc34aac99.tar.xz hercules-0498ed2334a63f722ac58a434e08b6ccc34aac99.zip |
Fixed Monster Animation Bug:
-- Example
Before: You JT a evil druid, shortly after it finishes taking damage it'd appear near you without showing it moving again.
Now: walk animation no longer glitches, it moves \o/!
bugreport:1255
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15148 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battleground.c')
0 files changed, 0 insertions, 0 deletions