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authorGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-10-01 13:48:10 -0300
committerGuilherme G. Menaldo <guilherme.menaldo@outlook.com>2018-10-20 22:40:58 -0300
commitb0be3f023a024a4f8cc9903d52add7c81961303a (patch)
treee3a101a36c11d1787786fd9376f705bbd94332a6 /src/map/battle.h
parent852c13305f67948531bd0277eb1922dbd02b1f26 (diff)
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Added option to make hunter traps invisible
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 9f5207e95..297768765 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -149,7 +149,7 @@ struct Battle_Config {
int pc_damage_delay_rate;
int defnotenemy;
int vs_traps_bctall;
- int traps_setting;
+ int trap_visibility;
int summon_flora; //[Skotlex]
int clear_unit_ondeath; //[Skotlex]
int clear_unit_onwarp; //[Skotlex]