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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-05 20:51:58 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-05 20:51:58 +0000 |
commit | ce9b9e74f648f3dd52e4161d3183612ecd002f80 (patch) | |
tree | b6069d2b4687cd979685c6d803ec93a5e54d0590 /src/map/battle.h | |
parent | d9a43b19b761c9d1726fc971044634cd3fa917b8 (diff) | |
download | hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.gz hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.bz2 hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.xz hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.zip |
Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted.
Some of the stuff included in RREmu that is now part of rAthena:
- RE Drop Rate Modifier
- RE Experience Rate Modifier
- RE Weapon MATK
- RE Shield ASPD job-specific penalty
- RE Cast Time
- Renewal-specific item DEF
- 3.1 classes.
- All-New Mounts
- Official Magical Reflection
- And other perks, such as fully-functional @mapflag
also merged eAthena 15006 into rAthena.
For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 007499afe..a64c81041 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -35,7 +35,7 @@ struct block_list; struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,int skill_num,int skill_lv,int count); -int battle_calc_return_damage(struct block_list *bl, int damage, int flag); +int battle_calc_return_damage(struct block_list *bl, struct block_list *src, int *, int flag); void battle_drain(struct map_session_data *sd, struct block_list *tbl, int rdamage, int ldamage, int race, int boss); @@ -497,6 +497,8 @@ extern struct Battle_Config int bg_magic_damage_rate; int bg_misc_damage_rate; int bg_flee_penalty; + //[RR] + int max_third_parameter; } battle_config; void do_init_battle(void); @@ -507,4 +509,7 @@ extern void battle_set_defaults(void); int battle_set_value(const char* w1, const char* w2); int battle_get_value(const char* w1); +// +struct block_list* battle_getenemyarea(struct block_list *src, int x, int y, int range, int type, int ignore_id); + #endif /* _BATTLE_H_ */ |