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authorInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-13 11:07:09 +0000
committerInkfish <Inkfish@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-05-13 11:07:09 +0000
commit45e87f58af948434abe3603f0bd314ccef79fd49 (patch)
tree75ff70b6d0c7d6a2084eebfd696cab59c1628681 /src/map/battle.h
parent00ea0c3f5908cddb310f9c720087facf5ec746e6 (diff)
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PNEUMA, BASILICA and SAFETYWALL no longer protect you from such negative status changes as COMA, STUN, FREEZE and etc. (bugreport:1346)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13767 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 8cca3886c..951f32d8d 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -56,6 +56,7 @@ enum { // 最終計算のフラグ
BF_WEAPONMASK=0x000f,
BF_RANGEMASK= 0x00f0,
BF_SKILLMASK= 0x0f00,
+ //0xf000 is used for marking if a zero damage is resulted from SafetyWall and the like. [Inkfish]
};
int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, int skill_id, int skill_lv, int damage, enum damage_lv dmg_lv, int ddelay);