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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-29 18:30:25 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-08-29 18:30:25 +0000
commit4eb0c37f3c4c9bc545a37afcbfdd0493df29de28 (patch)
tree61e0caaaba6a9bab1431ec1be4e9cf103f2a17ee /src/map/battle.h
parentad8fe4131ee71b832d9cf5c75997705ff0f9770a (diff)
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- Added bonus bSkillHeal to distinguish offensive skill damage increases from healing power boosts.
- Moved battle_skillatk_bonus to pc.c, cleaned up the related skillatk bonus code to consider the skillheal bonus option. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11085 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 1bd781f2b..ca9563ce6 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -29,8 +29,6 @@ int battle_calc_return_damage(struct block_list *bl, int *damage, int direct, in
void battle_drain(struct map_session_data *sd, struct block_list *tbl, int rdamage, int ldamage, int race, int boss);
-int battle_skillatk_bonus(struct map_session_data *sd, int skill_num);
-
int battle_attr_fix(struct block_list *src, struct block_list *target, int damage,int atk_elem,int def_type, int def_lv);
// ダメージ最終計算