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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-07 20:15:23 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-06-07 20:15:23 +0000
commitdd2e4d4fea67858cb39260549de6a2ccb49eb7b9 (patch)
tree2f94180e9494eefcaf6f8a2dd7b0b0c74b5c7da8 /src/map/battle.h
parent5d9d254ef290e9cc8acfdd08af279fdc1a439853 (diff)
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- Added config setting mob_npc_warp, when set to yes, enables mobs to be warped between maps when stepping on a npc-warp.
- Added monster_ai setting &64, when enabled makes a mob run to any nearby npc-warp when their current target has switched maps. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7039 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index ec472947f..4980ecceb 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -265,6 +265,7 @@ extern struct Battle_Config {
unsigned short display_snatcher_skill_fail;
unsigned short chat_warpportal;
unsigned short mob_warpportal;
+ unsigned short mob_npc_warp;
unsigned short dead_branch_active;
unsigned int vending_max_value;
unsigned short show_steal_in_same_party;