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authorshennetsind <ind@henn.et>2013-02-15 01:16:28 -0200
committershennetsind <ind@henn.et>2013-02-15 01:16:28 -0200
commita244b61804209ec8a836d8d3f1b7220b2bfec990 (patch)
tree843c8a8f6809dc209fb443cf6212e2af99f9cf25 /src/map/battle.h
parent74c31098137aae3e0bfc962e4685a7050409df78 (diff)
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Fixed Bug #7039
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen) http://hercules.ws/board/tracker/issue-7039-frost-diver/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index cd626cd6b..e3a0a51ab 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -62,7 +62,7 @@ enum { // Flag of the final calculation
BF_SKILLMASK= 0x0f00,
};
-int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int damage, enum damage_lv dmg_lv, int ddelay);
+int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int damage, enum damage_lv dmg_lv, int ddelay, bool additional_effects);
// Summary normal attack treatment (basic attack)
enum damage_lv battle_weapon_attack( struct block_list *bl,struct block_list *target,unsigned int tick,int flag);