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author | shennetsind <ind@henn.et> | 2013-02-15 01:16:28 -0200 |
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committer | shennetsind <ind@henn.et> | 2013-02-15 01:16:28 -0200 |
commit | a244b61804209ec8a836d8d3f1b7220b2bfec990 (patch) | |
tree | 843c8a8f6809dc209fb443cf6212e2af99f9cf25 /src/map/battle.h | |
parent | 74c31098137aae3e0bfc962e4685a7050409df78 (diff) | |
download | hercules-a244b61804209ec8a836d8d3f1b7220b2bfec990.tar.gz hercules-a244b61804209ec8a836d8d3f1b7220b2bfec990.tar.bz2 hercules-a244b61804209ec8a836d8d3f1b7220b2bfec990.tar.xz hercules-a244b61804209ec8a836d8d3f1b7220b2bfec990.zip |
Fixed Bug #7039
Status effects no longer propagate with magical reflection (e.g. when frost diver is reflected there is no chance that target will be frozen)
http://hercules.ws/board/tracker/issue-7039-frost-diver/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index cd626cd6b..e3a0a51ab 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -62,7 +62,7 @@ enum { // Flag of the final calculation BF_SKILLMASK= 0x0f00, }; -int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int damage, enum damage_lv dmg_lv, int ddelay); +int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int damage, enum damage_lv dmg_lv, int ddelay, bool additional_effects); // Summary normal attack treatment (basic attack) enum damage_lv battle_weapon_attack( struct block_list *bl,struct block_list *target,unsigned int tick,int flag); |