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authormalufett <malufett.eat.my.binaries@gmail.com>2013-02-27 02:23:06 +0800
committermalufett <malufett.eat.my.binaries@gmail.com>2013-02-27 02:23:06 +0800
commitad792f41994ce54dc9e45fbdaaf591f38fccecee (patch)
tree2f9042554878cd443db1b422358ace08c92a6dc1 /src/map/battle.h
parent06526e32ea7608dfc62ad5aeca91cf78ff3a446f (diff)
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Fixed Bug #6527
-Where all NPC don't allow changing of equipments by default and now can be set in 'items.conf'.
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 14bd70fee..0e888fc9e 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -489,6 +489,7 @@ extern struct Battle_Config
int skill_trap_type;
int item_restricted_consumption_type;
int max_walk_path;
+ int item_enabled_npc;
} battle_config;