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authorshennetsind <ind@henn.et>2013-09-09 19:00:01 -0300
committershennetsind <ind@henn.et>2013-09-09 19:00:01 -0300
commitdf1952d3ecaa5708dbe12e6f32137243c6bfdacb (patch)
tree2f48f194e777d4a6829796aa03cb96d19c5f930d /src/map/battle.h
parent24ced6fcef1a95a2abd0c60b4fe90cbbc3aea268 (diff)
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Fixed Bug #7694
Implemented official guild notice behavior of re-displaying upon teleport, added conf/battle/guild.conf setting to modify this. Special Thanks to kyeme, Frost. http://hercules.ws/board/tracker/issue-7694-guild-notice/ Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 99856de94..bbba415f5 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -458,6 +458,7 @@ struct Battle_Config {
int client_accept_chatdori; // [Ai4rei/Mirei]
int snovice_call_type;
+ int guild_notice_changemap;
} battle_config;