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authorai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-11-28 23:08:42 +0000
committerai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-11-28 23:08:42 +0000
commitc369d1fab6d576c203bbfea30cc619490fe865ce (patch)
tree34cc39bc8f33a89786e2a75b0e8fcb8ac5096958 /src/map/battle.h
parentf5211cd347e39ea4c97c354006811cd251961687 (diff)
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* Added an option to re-roll the /dice emotion server-side, to prevent cheats during events (bugreport:4194).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14519 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 230a86007..79ea13b1c 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -471,6 +471,7 @@ extern struct Battle_Config
int invincible_nodamage;
int mob_slave_keep_target;
int autospell_check_range; //Enable range check for autospell bonus. [L0ne_W0lf]
+ int client_reshuffle_dice; // Reshuffle /dice
// [BattleGround Settings]
int bg_update_interval;