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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-01-31 12:39:54 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-01-31 12:39:54 +0000 |
commit | 7d014932d263c908529db8ad3d7b48a7ea01d0ec (patch) | |
tree | 068f1cb446328f4e6b80f39067490d2fc87578b9 /src/map/battle.h | |
parent | 748d2dbd9c453603ebf8968c9a747372b530da33 (diff) | |
download | hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.tar.gz hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.tar.bz2 hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.tar.xz hercules-7d014932d263c908529db8ad3d7b48a7ea01d0ec.zip |
* Various accumulated cleanups and fixes.
- Improved the compile speed for files which include common/socket.h on windows builds (related r10471).
- Moved FIFOSIZE_SERVERLINK define from common/mmo.h to common/socket.h (since it is a server connection FIFO size setting).
- Fixed script command 'areamobuseskill' canceling monster's skill cast before it determined it's new target, which could be 'none' (bugreport:3272, since r13897).
- Added a protection against attempts to read an empty backup / write to a full backup in skill_dance_switch as per TODO from r11347.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14690 54d463be-8e91-2dee-dedb-b68131a5f0ec
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