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author | shennetsind <notind@gmail.com> | 2013-01-25 12:45:18 -0800 |
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committer | shennetsind <notind@gmail.com> | 2013-01-25 12:45:18 -0800 |
commit | 762ea882f34c7821541135e32e217beb7930a52c (patch) | |
tree | 89d1ef06a067e74dda88575bc0e6dd655f8ada93 /src/map/battle.h | |
parent | 6864c961e1cfad9650d2343bf94a9e6b197360e3 (diff) | |
parent | 754af15505f32237f8063e51ae9a1cb90788dff4 (diff) | |
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Merge pull request #3 from shennetsind/master
Dropping _athena conf suffixes
Diffstat (limited to 'src/map/battle.h')
-rw-r--r-- | src/map/battle.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.h b/src/map/battle.h index 12ce62c8b..1c1b1d38c 100644 --- a/src/map/battle.h +++ b/src/map/battle.h @@ -382,7 +382,7 @@ extern struct Battle_Config int debuff_on_logout; // Removes a few "official" negative Scs on logout. [Skotlex] int mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex] int hom_setting; //Configures various homunc settings which make them behave unlike normal characters.. [Skotlex] - int dynamic_mobs; // Dynamic Mobs [Wizputer] - battle_athena flag implemented by [random] + int dynamic_mobs; // Dynamic Mobs [Wizputer] - battle.conf flag implemented by [random] int mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer] int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex] int mob_active_time; //Duration through which mobs execute their Hard AI after players leave their area of sight. |