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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-04 20:44:33 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-04 20:44:33 +0000
commit2c41833b08912e7f05f8b6671809b106dcf5f72c (patch)
tree89b4839173b077843a0828cc0aa7787eba2fdbbd /src/map/battle.h
parent6c2c7c5cda67bf6a6484f3fcc2c97c35e86bab3e (diff)
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* Homunculus will no longer auto-vaporize on master death.
- Added config option to allow for this to be turned on or off. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12912 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index 93ead772d..bb7e53278 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -452,6 +452,7 @@ extern struct Battle_Config
int auction_feeperhour;
int auction_maximumprice;
int gm_viewequip_min_lv;
+ int homunculus_auto_vapor; //Keep Homunculus from Vaporizing when master dies. [L0ne_W0lf]
} battle_config;
void do_init_battle(void);