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authorHaru <haru@dotalux.com>2019-10-19 16:46:18 +0200
committerGitHub <noreply@github.com>2019-10-19 16:46:18 +0200
commit660830898b83342ab4eb822c7a61c604d37d645c (patch)
tree2d78d75c5b537d926f41d0e9ac9b5a10a6b7d2cc /src/map/battle.h
parent088547f831aa0cfe007b744c5b967d67e59e9858 (diff)
parentc0e255897c3d6b06ab28004b784a12a9027f82dd (diff)
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Merge pull request #2561 from skyleo/slave_anklesnare_fix
Make slave mobs react to master's chase target
Diffstat (limited to 'src/map/battle.h')
-rw-r--r--src/map/battle.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/battle.h b/src/map/battle.h
index e9bc6b258..dd6265b1e 100644
--- a/src/map/battle.h
+++ b/src/map/battle.h
@@ -404,6 +404,7 @@ struct Battle_Config {
int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex]
int mob_active_time; //Duration through which mobs execute their Hard AI after players leave their area of sight.
int boss_active_time;
+ int slave_chase_masters_chasetarget;
int show_hp_sp_drain, show_hp_sp_gain; //[Skotlex]
int show_katar_crit_bonus;