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author | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-28 19:09:46 +0000 |
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committer | DracoRPG <DracoRPG@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-28 19:09:46 +0000 |
commit | 5b2bc3e1c6914d9cce55ddf483ee61e956e09829 (patch) | |
tree | f0e97ee604b64a84cd43e9f8fd0368c6ad490707 /src/map/battle.c | |
parent | a69dd0853debc38b7e83e460fb94b21661dea9f8 (diff) | |
download | hercules-5b2bc3e1c6914d9cce55ddf483ee61e956e09829.tar.gz hercules-5b2bc3e1c6914d9cce55ddf483ee61e956e09829.tar.bz2 hercules-5b2bc3e1c6914d9cce55ddf483ee61e956e09829.tar.xz hercules-5b2bc3e1c6914d9cce55ddf483ee61e956e09829.zip |
Added TK level-up buffs to SG too, and extended them to 10 min
Added "Barefeet Mastery" effect to TK_RUN
-> As always, big thanks to Tharis ;)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8524 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 360fe997a..ca04db941 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -603,6 +603,9 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int damage += (skill * 3); break; case W_FIST: + if((skill = pc_checkskill(sd,TK_RUN)) > 0) + damage += (skill * 10); + // No break, fallthrough to Knuckles case W_KNUCKLE: if((skill = pc_checkskill(sd,MO_IRONHAND)) > 0) damage += (skill * 3); @@ -612,12 +615,10 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int damage += (skill * 3); break; case W_WHIP: - // Dance Lesson Skill Effect(+3 damage for every lvl = +30) if((skill = pc_checkskill(sd,DC_DANCINGLESSON)) > 0) damage += (skill * 3); break; case W_BOOK: - // Advance Book Skill Effect(+3 damage for every lvl = +30) if((skill = pc_checkskill(sd,SA_ADVANCEDBOOK)) > 0) damage += (skill * 3); break; @@ -625,7 +626,7 @@ int battle_addmastery(struct map_session_data *sd,struct block_list *target,int if((skill = pc_checkskill(sd,AS_KATAR)) > 0) damage += (skill * 3); break; - case W_HUUMA: // Added Tobidougu bonus if wearing a Fuuma Shuriken + case W_HUUMA: if((skill = pc_checkskill(sd,NJ_TOBIDOUGU)) >0) damage += (skill * 3); break; |