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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-24 14:44:14 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-01-24 14:44:14 +0000
commitcd075dd33186145e46c1fb76be879617343db75c (patch)
tree617d1b101d6e5cb80b0f116e6b75f8a8c9b8a99f /src/map/battle.c
parent1407fa930fd4be0eb22ab3757b0f41b0a63c2a64 (diff)
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- Cleaned up some more the Joint Beat implementation, so the status don't take effect until the attack connects.
- Some minor cleanups. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9704 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index aec804b3d..e65fd0da7 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1481,7 +1481,10 @@ static struct Damage battle_calc_weapon_attack(
skillratio += 40*skill_lv;
break;
case LK_JOINTBEAT:
- skillratio += 10*skill_lv-50;
+ i = 10*skill_lv-50;
+ // Although not clear, it's being assumed that the 2x damage is only for the break neck ailment.
+ if (wflag&BREAK_NECK) i*=2;
+ skillratio += i;
break;
case ASC_METEORASSAULT:
skillratio += 40*skill_lv-60;
@@ -2079,10 +2082,6 @@ static struct Damage battle_calc_weapon_attack(
{ //Breaker's int-based damage (a misc attack?)
struct Damage md = battle_calc_misc_attack(src, target, skill_num, skill_lv, wflag);
wd.damage += md.damage;
- } else if( skill_num == LK_JOINTBEAT && wflag&BREAK_NECK ) {
- //##TODO should this be here?[FlavioJS]
- // Although not clear, it's being assumed that the 2x damage is only for the break neck ailment.
- wd.damage *= 2; // 2x damage when breaking neck
}
if (wd.damage || wd.damage2) {