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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-20 18:29:08 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-07-20 18:29:08 +0000 |
commit | 3e7eb3999221a0bc3ac28739848199de5aed6953 (patch) | |
tree | 109051ba9d85f2cf151e916e760fd155887af3db /src/map/battle.c | |
parent | e6183e5b3d7461425ef5f529c3d757952b659652 (diff) | |
download | hercules-3e7eb3999221a0bc3ac28739848199de5aed6953.tar.gz hercules-3e7eb3999221a0bc3ac28739848199de5aed6953.tar.bz2 hercules-3e7eb3999221a0bc3ac28739848199de5aed6953.tar.xz hercules-3e7eb3999221a0bc3ac28739848199de5aed6953.zip |
- Added battle config settings agi_penalty_target and vit_penalty_target, they define which object types will get vit/flee reductions when multi-targetted and defaults to only players (battle/battle.conf)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7774 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index d900a4de4..22d850132 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1043,7 +1043,8 @@ static struct Damage battle_calc_weapon_attack( flee = tstatus->flee, hitrate=80; //Default hitrate - if(battle_config.agi_penalty_type) + if(battle_config.agi_penalty_type && + battle_config.agi_penalty_target&target->type) { unsigned char target_count; //256 max targets should be a sane max target_count = unit_counttargeted(target,battle_config.agi_penalty_count_lv); @@ -1626,7 +1627,8 @@ static struct Damage battle_calc_weapon_attack( short vit_def; signed char def1 = (signed char)status_get_def(target); //Don't use tstatus->def1 due to skill timer reductions. short def2 = (short)tstatus->def2; - if(battle_config.vit_penalty_type) + if(battle_config.vit_penalty_type && + battle_config.vit_penalty_target&target->type) { unsigned char target_count; //256 max targets should be a sane max target_count = unit_counttargeted(target,battle_config.vit_penalty_count_lv); @@ -2582,7 +2584,8 @@ struct Damage battle_calc_misc_attack( flee = tstatus->flee, hitrate=80; //Default hitrate - if(battle_config.agi_penalty_type) + if(battle_config.agi_penalty_type && + battle_config.agi_penalty_target&target->type) { unsigned char target_count; //256 max targets should be a sane max target_count = unit_counttargeted(target,battle_config.agi_penalty_count_lv); @@ -3450,10 +3453,12 @@ static const struct battle_data_short { { "auto_counter_type", &battle_config.auto_counter_type }, { "min_hitrate", &battle_config.min_hitrate }, { "max_hitrate", &battle_config.max_hitrate }, + { "agi_penalty_target", &battle_config.agi_penalty_target }, { "agi_penalty_type", &battle_config.agi_penalty_type }, { "agi_penalty_count", &battle_config.agi_penalty_count }, { "agi_penalty_num", &battle_config.agi_penalty_num }, { "agi_penalty_count_lv", &battle_config.agi_penalty_count_lv }, + { "vit_penalty_target", &battle_config.vit_penalty_target }, { "vit_penalty_type", &battle_config.vit_penalty_type }, { "vit_penalty_count", &battle_config.vit_penalty_count }, { "vit_penalty_num", &battle_config.vit_penalty_num }, @@ -3857,10 +3862,12 @@ void battle_set_defaults() { battle_config.auto_counter_type = BL_ALL; battle_config.min_hitrate = 5; battle_config.max_hitrate = 100; + battle_config.agi_penalty_target = BL_PC; battle_config.agi_penalty_type = 1; battle_config.agi_penalty_count = 3; battle_config.agi_penalty_num = 10; battle_config.agi_penalty_count_lv = ATK_FLEE; + battle_config.vit_penalty_target = BL_PC; battle_config.vit_penalty_type = 1; battle_config.vit_penalty_count = 3; battle_config.vit_penalty_num = 5; |