diff options
author | shennetsind <ind@henn.et> | 2013-09-27 13:15:36 -0300 |
---|---|---|
committer | shennetsind <ind@henn.et> | 2013-09-27 13:15:36 -0300 |
commit | a6e523c4768ab894231d342cc98e8818259625ae (patch) | |
tree | 1d94d4257fd408b38e5b34dfbca3d43df771c172 /src/map/battle.c | |
parent | 4a6a25f6675bd11666b235b97d59f5035a249295 (diff) | |
download | hercules-a6e523c4768ab894231d342cc98e8818259625ae.tar.gz hercules-a6e523c4768ab894231d342cc98e8818259625ae.tar.bz2 hercules-a6e523c4768ab894231d342cc98e8818259625ae.tar.xz hercules-a6e523c4768ab894231d342cc98e8818259625ae.zip |
HPM: Battle.c Completed
Moved missing vars and declarations of interest into the interface
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 35 |
1 files changed, 10 insertions, 25 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 352ff7bf5..98e132077 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -36,11 +36,8 @@ #include <string.h> #include <math.h> -int attr_fix_table[4][ELE_MAX][ELE_MAX]; - struct Battle_Config battle_config; struct battle_interface battle_s; -static struct eri *delay_damage_ers; //For battle delay damage structures. int battle_getcurrentskill(struct block_list *bl) { //Returns the current/last skill in use by this bl. struct unit_data *ud; @@ -199,21 +196,6 @@ struct block_list* battle_getenemyarea(struct block_list *src, int x, int y, int return bl_list[rnd()%c]; } -// Dammage delayed info -struct delay_damage { - int src_id; - int target_id; - int64 damage; - int delay; - unsigned short distance; - uint16 skill_lv; - uint16 skill_id; - enum damage_lv dmg_lv; - unsigned short attack_type; - bool additional_effects; - enum bl_type src_type; -}; - int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr_t data) { struct delay_damage *dat = (struct delay_damage *)data; @@ -226,7 +208,7 @@ int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr_t data) { ((TBL_PC*)src)->state.hold_recalc = 0; status_calc_pc(((TBL_PC*)src),0); } - ers_free(delay_damage_ers, dat); + ers_free(battle->delay_damage_ers, dat); return 0; } @@ -258,7 +240,7 @@ int battle_delay_damage_sub(int tid, unsigned int tick, int id, intptr_t data) { status_calc_pc(((TBL_PC*)src),0); } } - ers_free(delay_damage_ers, dat); + ers_free(battle->delay_damage_ers, dat); return 0; } @@ -283,7 +265,7 @@ int battle_delay_damage (unsigned int tick, int amotion, struct block_list *src, map->freeblock_unlock(); return 0; } - dat = ers_alloc(delay_damage_ers, struct delay_damage); + dat = ers_alloc(battle->delay_damage_ers, struct delay_damage); dat->src_id = src->id; dat->target_id = target->id; dat->skill_id = skill_id; @@ -315,7 +297,7 @@ int battle_attr_ratio(int atk_elem,int def_type, int def_lv) if (def_type < 0 || def_type > ELE_MAX || def_lv < 1 || def_lv > 4) return 100; - return attr_fix_table[def_lv-1][atk_elem][def_type]; + return battle->attr_fix_table[def_lv-1][atk_elem][def_type]; } /*========================================== @@ -340,7 +322,7 @@ int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 d return damage; } - ratio = attr_fix_table[def_lv-1][atk_elem][def_type]; + ratio = battle->attr_fix_table[def_lv-1][atk_elem][def_type]; if (sc && sc->count) { if(sc->data[SC_VOLCANO] && atk_elem == ELE_FIRE) ratio += skill->enchant_eff[sc->data[SC_VOLCANO]->val1-1]; @@ -6760,7 +6742,7 @@ int battle_config_read(const char* cfgName) } void do_init_battle(void) { - delay_damage_ers = ers_new(sizeof(struct delay_damage),"battle.c::delay_damage_ers",ERS_OPT_CLEAR); + battle->delay_damage_ers = ers_new(sizeof(struct delay_damage),"battle.c::delay_damage_ers",ERS_OPT_CLEAR); timer->add_func_list(battle_delay_damage_sub, "battle_delay_damage_sub"); #ifndef STATS_OPT_OUT @@ -6771,7 +6753,7 @@ void do_init_battle(void) { } void do_final_battle(void) { - ers_destroy(delay_damage_ers); + ers_destroy(battle->delay_damage_ers); } /* initialize the interface */ @@ -6780,6 +6762,9 @@ void battle_defaults(void) { battle->bc = &battle_config; + memset(battle->attr_fix_table, 0, sizeof(battle->attr_fix_table)); + battle->delay_damage_ers = NULL; + battle->init = do_init_battle; battle->final = do_final_battle; |