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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-12 13:42:54 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-09-12 13:42:54 +0000 |
commit | e4d1b04f83674a0c0d766b12f906c66473a3e69c (patch) | |
tree | 07f5b8d79ab7b201a02041d549e46d624ce2113b /src/map/battle.c | |
parent | 6a372419a29d0f37b2be63c33fc6ef137cb7ead0 (diff) | |
download | hercules-e4d1b04f83674a0c0d766b12f906c66473a3e69c.tar.gz hercules-e4d1b04f83674a0c0d766b12f906c66473a3e69c.tar.bz2 hercules-e4d1b04f83674a0c0d766b12f906c66473a3e69c.tar.xz hercules-e4d1b04f83674a0c0d766b12f906c66473a3e69c.zip |
- Baphomet splash damage will now hit nearby enemies regardless of flee (but the initial attack still has to connect for the splash to trigger)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8716 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 7b90f2ff5..749a71aa6 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -1056,6 +1056,11 @@ static struct Damage battle_calc_weapon_attack( if (sc && sc->data[SC_SPIRIT].timer != -1 && sc->data[SC_SPIRIT].val2 == SL_CRUSADER) flag.hit = 1; break; + case 0: + //If flag, this is splash damage from Baphomet Card and it always hits. + if (wflag) + flag.hit = 1; + break; } if (tsc && !flag.hit && tsc->opt1 && tsc->opt1 != OPT1_STONEWAIT) flag.hit = 1; |