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authorshennetsind <ind@henn.et>2013-06-06 20:16:07 -0300
committershennetsind <ind@henn.et>2013-06-06 20:16:07 -0300
commit3c0ad92281046c12231e108df43cc95578397f8c (patch)
treed2beabb0dd1316a7623410ede864885bebdac336 /src/map/battle.c
parent290e6c7ac7443b0c4e44c65db1dfd6e3dd4587d2 (diff)
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Fixed Bug #7324
Special Thanks to mkbu95, Zopokx! http://hercules.ws/board/tracker/issue-7324-2-skill-issues Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index 370adcd02..e78b98bdd 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -3647,8 +3647,7 @@ struct Damage battle_calc_magic_attack(struct block_list *src,struct block_list
flag.infdef = 1;
}
- switch(skill_id)
- {
+ switch(skill_id) {
case MG_FIREWALL:
case NJ_KAENSIN:
ad.dmotion = 0; //No flinch animation.