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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-25 20:47:26 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-25 20:47:26 +0000
commit97162fc3c49631a054532b3ad135cbf24198010f (patch)
tree2e0d341d62ccb93eb727e9f5b6aed187d9649c73 /src/map/battle.c
parentd8d64f4cc916a6574a4e05f4b188bdcb110e03b3 (diff)
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- When battle_damage's flag is &2, the flag 3 is passed to mob_damage so that it won't give exp nor items. NPC_SUICIDE was updated to reflect this.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@6282 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index f05edf291..9976d3d9b 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -245,7 +245,7 @@ int battle_damage(struct block_list *src,struct block_list *target,int damage, i
switch (target->type)
{
case BL_MOB:
- r_damage = mob_damage(src,(TBL_MOB*)target, damage,0);
+ r_damage = mob_damage(src,(TBL_MOB*)target, damage,flag&2?3:0);
break;
case BL_PC:
r_damage = pc_damage(src,(TBL_PC*)target,damage);