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authorHaru <haru@dotalux.com>2019-02-11 02:00:58 +0100
committerGitHub <noreply@github.com>2019-02-11 02:00:58 +0100
commit2d8a44b753832610d23678629127369f5db576a3 (patch)
tree258e78c458642cc017837f674b0d23255ac49bf4 /src/map/battle.c
parent68126f7d762e001b1a34cfe5e0a340db9c7d9da8 (diff)
parentdbaa9ac111496fdfde9948d5cb15a0b052843b3f (diff)
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Merge pull request #2364 from 4144/shortfixes
Change different variables types short to int
Diffstat (limited to 'src/map/battle.c')
-rw-r--r--src/map/battle.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/battle.c b/src/map/battle.c
index f51240810..6fa46a7c7 100644
--- a/src/map/battle.c
+++ b/src/map/battle.c
@@ -1019,7 +1019,7 @@ static int64 battle_calc_cardfix(int attack_type, struct block_list *src, struct
{
struct map_session_data *sd, *tsd;
int cardfix = 1000;
- short t_class, s_class, s_race2, t_race2;
+ int t_class, s_class, s_race2, t_race2;
struct status_data *sstatus, *tstatus;
int i;
@@ -5552,7 +5552,7 @@ static struct Damage battle_calc_weapon_attack(struct block_list *src, struct bl
#endif
if( flag.infdef ) { //Plants receive 1 damage when hit
- short class_ = status->get_class(target);
+ int class_ = status->get_class(target);
if( flag.hit || wd.damage > 0 )
wd.damage = wd.div_; // In some cases, right hand no need to have a weapon to increase damage
if( flag.lh && (flag.hit || wd.damage2 > 0) )