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author | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-29 17:39:44 +0000 |
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committer | celest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2004-11-29 17:39:44 +0000 |
commit | 241ebe1c9cac17f0b583b10d7227f7d3c87638bd (patch) | |
tree | 2defe5e18cf670d0f96875d4e7f6d3efc8d5bfee /src/map/battle.c | |
parent | 29cea2719c282d8e748f2c1ed1553131f6ad980d (diff) | |
download | hercules-241ebe1c9cac17f0b583b10d7227f7d3c87638bd.tar.gz hercules-241ebe1c9cac17f0b583b10d7227f7d3c87638bd.tar.bz2 hercules-241ebe1c9cac17f0b583b10d7227f7d3c87638bd.tar.xz hercules-241ebe1c9cac17f0b583b10d7227f7d3c87638bd.zip |
Updated Quagmire, Enchant Deadly Poison, Fog Wall
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@416 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/battle.c')
-rw-r--r-- | src/map/battle.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/map/battle.c b/src/map/battle.c index 7aabcc39a..0c1fe65d2 100644 --- a/src/map/battle.c +++ b/src/map/battle.c @@ -257,8 +257,9 @@ int battle_get_agi(struct block_list *bl) if(sc_data[SC_QUAGMIRE].timer!=-1 ) { // クァグマイア //agi >>= 1; - int agib = agi*(sc_data[SC_QUAGMIRE].val1*10)/100; - agi -= agib > 50 ? 50 : agib; + //int agib = agi*(sc_data[SC_QUAGMIRE].val1*10)/100; + //agi -= agib > 50 ? 50 : agib; + agi -= (bl->type == BL_PC) ? sc_data[SC_QUAGMIRE].val1*5 : sc_data[SC_QUAGMIRE].val1*10; } if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト agi += 5; @@ -367,8 +368,9 @@ int battle_get_dex(struct block_list *bl) if(sc_data[SC_QUAGMIRE].timer!=-1 ) { // クァグマイア // dex >>= 1; - int dexb = dex*(sc_data[SC_QUAGMIRE].val1*10)/100; - dex -= dexb > 50 ? 50 : dexb; + //int dexb = dex*(sc_data[SC_QUAGMIRE].val1*10)/100; + //dex -= dexb > 50 ? 50 : dexb; + dex -= (bl->type == BL_PC) ? sc_data[SC_QUAGMIRE].val1*5 : sc_data[SC_QUAGMIRE].val1*10; } if(sc_data[SC_TRUESIGHT].timer!=-1 && bl->type != BL_PC) // トゥルーサイト dex += 5; @@ -556,9 +558,7 @@ int battle_get_baseatk(struct block_list *bl) if(sc_data[SC_CURSE].timer!=-1 ) //呪われていたら batk -= batk*25/100; //base_atkが25%減少 if(sc_data[SC_CONCENTRATION].timer!=-1 && bl->type != BL_PC) //コンセントレーション - batk += batk*(5*sc_data[SC_CONCENTRATION].val1)/100; - if(sc_data[SC_EDP].timer != -1) // [Celest] - batk += batk*(50+50*sc_data[SC_EDP].val1)/100; + batk += batk*(5*sc_data[SC_CONCENTRATION].val1)/100; } if(batk < 1) batk = 1; //base_atkは最低でも1 return batk; @@ -3553,7 +3553,7 @@ static struct Damage battle_calc_pc_weapon_attack( // 状態異常中のダメージ追加でクリティカルにも有効なスキル if (sc_data) { // エンチャントデッドリーポイズン - if(sc_data[SC_EDP].timer != -1) { + if(sc_data[SC_EDP].timer != -1 && skill_num != ASC_BREAKER && skill_num != ASC_METEORASSAULT) { damage += damage * (150 + sc_data[SC_EDP].val1 * 50) / 100; damage2 += damage2 * (150 + sc_data[SC_EDP].val1 * 50) / 100; no_cardfix = 1; |